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Hell's Janitor

   (13 reviews)
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Guest

4 Screenshots

About This File

MAP01 - Scientists have made a portal to Hell. They need someone to go in. They know it is dangerous, so they find a poor janitor and send him in to "clean up." MAP02- After "moping the floor" with the demons in Hell, the janitor returns to Earth. He sees that some of the demons found the portal and fled to Earth. Now, the janitor has to "work overtime" to fix the problem.


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Guest

Unknown date

  
I think Ruby was better than this guy. 0/5

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Guest

Unknown date

  
6 min for 2 levels on UV 2/5

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Guest

Unknown date

  
2 minimalistic maps with 2 custom monsters, the Afrit and Weightlifter12 (!!!). Fortunately for purist hipsters, this does NOT run in non-zDoom based ports.

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Guest

Unknown date

  
Hell's Janitor is slightly better than the other WADs Canofbacon has made, though this WAD was still as simple as said WADs, only with a couple of two new monsters. Also, when you have defeated Weightlifter12, he uses one of DOOMGUY's death animations after you have killed him. A slight improvement but could be better. 3/5 - Priv. Meldo Garcia Sr.

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Guest

Unknown date

  
This wad actually makes Terry's assrape fetish look good. -69105/5

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ThatQuakeFan

Unknown date

  
Good wad, I played this on Russian Overkill and i had fun, even if the levels don't look to detailed enough, except the final boss being WeightLifter12

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Obsidian

Unknown date

  
1. Try compact filesize: I noticed duplicates of quite a few files when I looked in SLADE. 2. Focus on clean level design rather than flash special effects, although the Afrit was fun to fight. 3. Weightlifter12. I could go on about this, but I'll just say that it isn't overly fun to fight. Look a bit further afield for good custom bosses. 2 stars. - Obsidian

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Guest

Unknown date

  
It's fun!

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Guest

Unknown date

  
2,5 Gameplay; 1 Design ( outside sectors!! );

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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