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La Tortura

   (6 reviews)
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About This File

You sleep, and hear shots, get out of bed frenzied and for some reason you are dressed. You search the place of that sound, but only find the corpse of your wife and your two sons riddled with bullets. You look frustrated at them, because you could not defend them against that macabre murderer. You call the police for help, but they're worthless and achieve nothing and close the investigation. So you decide solve this with your own hands, ask for the investigation papers, and reading them you get surprised: "the property was uninhabited by strangers, and hasn't been found fingerprints". They asked the neighbors, and that day nobody came to the building at the hour of the killings. This sounds incredible, and you search a logical explanation, but there are none. The house was totally closed, door and windows locked with keys. "This can't be", you think, "that means that I was the murderer". You check the house, and find below the carpet a revolver from your army days. Although two months have passed it still smells of gunpowder [...] So you are the murderer. [...] You decide kill yourself, but when pressing the trigger nothing happens, you fell like falling in a dark place, now you are not alive nor dead; are you a lost soul? Many days pass with you still falling, you die from hunger without dying, die from thirst without dying, die from cold without dying. In the end you should arrive to some place, although that could be YOUR TORTURE.


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Guest

Unknown date

  
Excellent Detains, but poor balance.

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Guest

Unknown date

  
unbalanced map

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MajorRawne

Unknown date

  
This map uses those tricks that are the staples of all good maps: planting a tree inside a corridor so you have to walk through a fake wall to get past; pitch-black rooms with inescapable nuke pits; a crusher that lands on your head if you hesitate when walking through a door. Oh and I got stuck in the room with four Revenants, so I clipped through the rest of the map. - MajorRawne

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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