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La Tortura

   (6 reviews)
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About This File

You sleep, and hear shots, get out of bed frenzied and for some reason you are dressed. You search the place of that sound, but only find the corpse of your wife and your two sons riddled with bullets. You look frustrated at them, because you could not defend them against that macabre murderer. You call the police for help, but they're worthless and achieve nothing and close the investigation. So you decide solve this with your own hands, ask for the investigation papers, and reading them you get surprised: "the property was uninhabited by strangers, and hasn't been found fingerprints". They asked the neighbors, and that day nobody came to the building at the hour of the killings. This sounds incredible, and you search a logical explanation, but there are none. The house was totally closed, door and windows locked with keys. "This can't be", you think, "that means that I was the murderer". You check the house, and find below the carpet a revolver from your army days. Although two months have passed it still smells of gunpowder [...] So you are the murderer. [...] You decide kill yourself, but when pressing the trigger nothing happens, you fell like falling in a dark place, now you are not alive nor dead; are you a lost soul? Many days pass with you still falling, you die from hunger without dying, die from thirst without dying, die from cold without dying. In the end you should arrive to some place, although that could be YOUR TORTURE.


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Guest

Unknown date

  
Excellent Detains, but poor balance.

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Guest

Unknown date

  
unbalanced map

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MajorRawne

Unknown date

  
This map uses those tricks that are the staples of all good maps: planting a tree inside a corridor so you have to walk through a fake wall to get past; pitch-black rooms with inescapable nuke pits; a crusher that lands on your head if you hesitate when walking through a door. Oh and I got stuck in the room with four Revenants, so I clipped through the rest of the map. - MajorRawne

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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