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La Tortura

   (6 reviews)
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About This File

You sleep, and hear shots, get out of bed frenzied and for some reason you are dressed. You search the place of that sound, but only find the corpse of your wife and your two sons riddled with bullets. You look frustrated at them, because you could not defend them against that macabre murderer. You call the police for help, but they're worthless and achieve nothing and close the investigation. So you decide solve this with your own hands, ask for the investigation papers, and reading them you get surprised: "the property was uninhabited by strangers, and hasn't been found fingerprints". They asked the neighbors, and that day nobody came to the building at the hour of the killings. This sounds incredible, and you search a logical explanation, but there are none. The house was totally closed, door and windows locked with keys. "This can't be", you think, "that means that I was the murderer". You check the house, and find below the carpet a revolver from your army days. Although two months have passed it still smells of gunpowder [...] So you are the murderer. [...] You decide kill yourself, but when pressing the trigger nothing happens, you fell like falling in a dark place, now you are not alive nor dead; are you a lost soul? Many days pass with you still falling, you die from hunger without dying, die from thirst without dying, die from cold without dying. In the end you should arrive to some place, although that could be YOUR TORTURE.


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Guest

Unknown date

  
Excellent Detains, but poor balance.

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Guest

Unknown date

  
unbalanced map

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MajorRawne

Unknown date

  
This map uses those tricks that are the staples of all good maps: planting a tree inside a corridor so you have to walk through a fake wall to get past; pitch-black rooms with inescapable nuke pits; a crusher that lands on your head if you hesitate when walking through a door. Oh and I got stuck in the room with four Revenants, so I clipped through the rest of the map. - MajorRawne

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  • File Reviews

    • By Walter confetti · Posted
      Another great installment of "The Way ID Did" megawads, this is a really good classic maps where the style of original mappers is been mimicked very well, for having the really good stuff you have to wait, but when you get it, you'll enjoy it a lot! Also congratulations for finally giving "The Chasm" justice (don't worry, since MAP24 is again the "lower" point of wad, but the gimmick aren't that weird like in the original Doom 2, trust me) with it's MAP28 "The Abyss". Lots of cool maps and some shining gems. The Coomander Keen secret maps are a fancy surprise.
    • By Teo Slayer · Posted
      An another masterpiece from the Scythe Series. I liked the green demons, the idea to set it on a space station which is taken over by Hell's demons sounds neat and as always, I had fun and I was grateful to play it. Hope you'll return one day with Full version of Scythe X   Easily my favourite Megawad Series  
    • By Teo Slayer · Posted
      An another awesome Megawad from you Erik. I really liked the details and the design of the maps you added. And the music you added is all the money. I really liked the Ancient Egypt levels and the music that was used on Map 13:Mining Project reminded me the days when I first started the Megaman X games, as it's Sigma Stage 1 Theme.

      Hope you will make a completed version of Scythe 3
    • By JBerg · Posted
      I just played this for the first time in 2021 and I enjoyed it a lot! The maps are sort of old school but play very well.
    • By printz · Posted
      A non-conventional level with quite some novel ideas, but none fully executed. Overall easy, save for a more tense location.
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