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Theta labs

   (6 reviews)
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3 Screenshots

About This File

A 3 level map with new sounds, and one new monster.


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Guest

Unknown date

  
I assume jumping/crouching is allowed as without it the first room is inescapable. Also, the third room's ceiling collapsed blocking the room. Couldn't be arsed to continue after looking at the map in Doombuilder - looks like a '95 wad. 2/5

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Guest

Unknown date

  
^I had problems too. I also play to get 100%, if there is no exit on map 3, how the fuck do I know my score. How hard would it be to have an exit switch. For it's problems and the lack of exit (spoiling my game), I will rate the as awful. 1/5

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Guest

Unknown date

  
A good 3/4 of the filesize is from MP3 samples of the default MIDIS. They're even worse than the MIDIs, they have poor bass and use short, muffled instrument samples, like SNES music. The sounds, however, are very nice and clear. There is no plasma rifle sound replacement, despite the buglist. Most importantly, the maps are boring techbases most of the time, and poorly done yet creative the rest of the time. Overall pretty crappy.

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revan1141

Unknown date

  
Thanks for the criticsm guys. I'll try to do better next time.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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