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Ragnor's Stronghold

   (7 reviews)
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About This File

Birthday wad for Rangnor from Doomworld, leave your brain at home, this is the Die Hard of doom wads. Inspired by Map09 from TNT. Plays on the TNT IWad.


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Player Lin

  

I don't really like TNT Map09, so this map just...meh.

 

Well, not that bad.

 

It's a challenge level, as hitscan enemies all over the place and ambush the player, and they drops shitload of ammo make player can just hold the fire button and be carefully when progressing the level, I would say it has some fun, but after beat the level, I won't try it again for sure. :p

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Guest

Unknown date

  
Preety fun one! Low on armour I was loosing easilly (but there was an armor secret I discovered too late :P). Intensive fun fights. Really liked it. White, grey grid tapestry textures rule!

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Acid

Unknown date

  
Decent map considering the inspiration, though why that particular map was chosen I do not know. An easy play if you're cautious; a kamikaze run if you charge into everything. Nothing special in detailing, and gameplay feels uninspired. It's blatantly obvious where and when the traps will happen, and when combined with the fact that it's TNT MAP09, you know it'll be hitscan rape. 3/5

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Guest

Unknown date

  
Brown, cramped techbase that starts you off in front of a bunch of boxes. Enemy variety here is painfully lacking, consisting of 170 former humans and imps. High concentration of hitscanners with little cover forces you to prarie-dog the hallways, Wolf3D style. The base is smaller than Dead Simple yet requires you to hunt for all 3 keycards. A good example of how following the formula doesn't guarantee a good map.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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