Credits
Terry, James Paddock (Jimmy), Stuart Rynn (Forty-Two), Pawel Zarczynski (Nmn), Paul corfiatis, Newgrounds, Modarchive, Xaser, Doomchan, HairyJerry, Ogre, Blizzard Entertainment, Freedoom, HellJustFroze, UnholyPimpin, Hunhistory, Doomguy 2000, Kazuko Umino, Ray Schmitz (shitbag), Realm667, Twilight Frontier, Valve, Futurama, Asalieri2, Apogee Software.
Text File
===========================================================================
Advanced engine needed : Skulltag or Zandronum.
Primary purpose : Single + coop play
===========================================================================
Title : UAC Military Nightmare 2
Filename : UACMN2.wad
Release date : 6/19/2013
Author : Jack101
Email Address : jack101ky@gmail.com
Other Files By Author : Epic Legendary Legends!, Beyond Reality, Unhinged
Misc. Author Info : Why is there no cheese in the sky?
Description : So after a fucking year of slacking off, constant
loss of interest, lack of ideas, computer issues,
real life stuff, and headaches from bugs; I
present to you: UAC Military Nightmare 2.
Way back in march of 2012, many people wanted me
to do videos about Terry's exquisite
masterpieces, but since I found doing that
incredibly boring, I decided to make something
way more interesting (At least to me), a sequel
to possibly the most detested DooM WAD ever
made.
And here it is, the trainwreck of shitty maps,
terrible voice acting, unfairly difficult
battles, lots of threats involving your rear, and
a stupid storyline, has finally arrived.
Like the original UACMN, this WAD is meant to be
very difficult, but not where everything kills
you in one hit (Though there is the difficulty
setting for that.), but where everything is a
massive clusterfuck of with unfair traps,
bullet hell, and total insanity.
Enjoy wasting your time on this piece of turd. :P
Additional Credits to : Terry, James Paddock (Jimmy), Stuart Rynn
(Forty-Two), Pawel Zarczynski (Nmn), Paul
corfiatis, Newgrounds, Modarchive, Xaser,
Doomchan, HairyJerry, Ogre, Blizzard
Entertainment, Freedoom, HellJustFroze,
UnholyPimpin, Hunhistory, Doomguy 2000, Kazuko
Umino, Ray Schmitz (shitbag), Realm667, Twilight
Frontier, Valve, Futurama, Asalieri2, Apogee
Software.
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* What is included *
New levels : 30
Sounds : Yes
Music : Da
Graphics : Yup
Dehacked/BEX Patch : Yeeyuh.
Demos : Nein
Other : Nah!
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01-MAP31
Single Player : Designed for, of course.
Cooperative 2-4 Player : You could try, I haven't tested it, but I'm pretty sure it's not coop-friendly. :P
Deathmatch 2-4 Player : Nyet
Other game styles : No
Difficulty Settings : Yes, until map17.
* Construction *
Base : New from scratch
Build Time : 1 year, 3 months
Editor(s) used : Doom Builder 2, Slade 3
Known Bugs : There's probably a bunch that I never discovered. :P
May Not Run With... : Anything that isn't skulltag, or zandronum with
skulltag data files.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors