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UAC Military Nightmare 2

   (76 reviews)
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About This File

So after a fucking year of slacking off, constant loss of interest, lack of ideas, computer issues, real life stuff, and headaches from bugs; I present to you: UAC Military Nightmare 2.

Way back in march of 2012, many people wanted me to do videos about Terry's exquisite masterpieces, but since I found doing that incredibly boring, I decided to make something way more interesting (At least to me), a sequel to possibly the most detested DooM WAD ever made.

And here it is, the trainwreck of shitty maps, terrible voice acting, unfairly difficult battles, lots of threats involving your rear, and a stupid storyline, has finally arrived.

Like the original UACMN, this WAD is meant to be very difficult, but not where everything kills you in one hit (Though there is the difficulty setting for that.), but where everything is a massive clusterfuck of with unfair traps, bullet hell, and total insanity.

Enjoy wasting your time on this piece of turd. :P


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Unknown date

  
Not working in Zandronum 1.1 Script error, "UACMN2.wad:DECORATE " line 2518: Parent type 'Railgun' not found in STFRailgun Execution could not continue. Script error, "UACMN2.wad:DECORATE " line 2518: Replaced type 'Railgun' not found in STFRailgun

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Unknown date

  
WOW. This WAD is addicting and fun to play. I can't stop playing it, but I am lost in MAP09. (Been playing that level for 40:00 straight and i only got up to the Red Key) *****/5 Stars. Fucking Legendary.

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Unknown date

  
I'd admit so far the best Terry-related wad ever seen! No screamers and other rape jokes whatsoever, and it was totally playable with almost 30 levels + 2 secrets! This should be part of Cacoward nominees!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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