Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Half-Assed

   (20 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

This is a map made with a simple objective in mind, make a competent vanilla-compatible map on the shortest time possible, i don't know if i can call it competent, but it's playable.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

BaraKornel

  

Easily had the potential to become a 4/5. I think I would rate it like a 3.5/5. I think it looked great, the layouts were simple but quite memorable which is always good. My only problem was that there are way too many Hell Knights and Baron of Hells. They made the map dull at some points. Lack of medikit was annoying at first, but that berserk pack at the blue skull was really satisfying because of this.

 

 

Share this review


Link to review
Player Lin

·

  

It's very challenge, health supply is low, if you're not found any of secrets, and it'll make you suffer, a lot.

Old school style but since supply is low and you needed considering about the ammo usage so it's not easy, but I guess it's fine for most of DooMers.

 

Sector #324 erroneously set as Secret and it's not reachable(it's the upper side of the switch to active the secret elevator, you cannot go to there normally) so player will end up 2/3 of secrets.

Share this review


Link to review
Guest

Unknown date

  
Starts off good, and looks amazing, but then suffers from huge lack of ammo so avoid unless you're gonna add some yourself using a builder.

Share this review


Link to review
Guest

Unknown date

  
could have been a bit more attractive, solid short map 3.5*

Share this review


Link to review
Acid

Unknown date

  
Good fun.

Share this review


Link to review
Guest

Unknown date

  
pretty good

Share this review


Link to review
DooMknight

Unknown date

  
Classic style map, with some good old fashioned gameplay!! 4/5 DooMknight

Share this review


Link to review
Grazza

Unknown date

  
It's better than a lot of maps with a full ass. The gameplay is pretty well thought-out. Not an extreme challenge, and reasonably well balanced.

Share this review


Link to review
Guest

Unknown date

  
Not a bad map at all. My only complaint is that there were a few crowded fights here and there, but overall it was pretty good. 4/5

Share this review


Link to review
pcorf

Unknown date

  
Good, fun, linear map, good use of big enemies. This is not a Terrywad.

Share this review


Link to review
Guest

Unknown date

  
I saw one misaligned texture, but that's about it! Not a terry wad, don't listen to that person.

Share this review


Link to review
Guest

Unknown date

  
A funny gameplay map, the effect with the box it's pretty cool. Nice map, 4/5 -Lukasxd

Share this review


Link to review
Guest

Unknown date

  
This map is only average but it is definitely NOT a Terry spinoff. You know it's a problem, though, when there have been SO MANY of those GODDAMN things in the last 6-12 months (at least), that wads like this in which it is not even remotely feasible to think it has ANYTHING to do with Terry at all, get accused of being in that infamous, growing breed. Stuff people actually put some effort into, whether it turns outs great or mediocre, should not be marked 'terrywad'. It's spam and totally unfunny.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
×