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Half-Assed

   (20 reviews)
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2 Screenshots

About This File

This is a map made with a simple objective in mind, make a competent vanilla-compatible map on the shortest time possible, i don't know if i can call it competent, but it's playable.


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BaraKornel

  

Easily had the potential to become a 4/5. I think I would rate it like a 3.5/5. I think it looked great, the layouts were simple but quite memorable which is always good. My only problem was that there are way too many Hell Knights and Baron of Hells. They made the map dull at some points. Lack of medikit was annoying at first, but that berserk pack at the blue skull was really satisfying because of this.

 

 

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Player Lin

·

  

It's very challenge, health supply is low, if you're not found any of secrets, and it'll make you suffer, a lot.

Old school style but since supply is low and you needed considering about the ammo usage so it's not easy, but I guess it's fine for most of DooMers.

 

Sector #324 erroneously set as Secret and it's not reachable(it's the upper side of the switch to active the secret elevator, you cannot go to there normally) so player will end up 2/3 of secrets.

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Guest

Unknown date

  
Starts off good, and looks amazing, but then suffers from huge lack of ammo so avoid unless you're gonna add some yourself using a builder.

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Guest

Unknown date

  
could have been a bit more attractive, solid short map 3.5*

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Acid

Unknown date

  
Good fun.

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Guest

Unknown date

  
pretty good

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DooMknight

Unknown date

  
Classic style map, with some good old fashioned gameplay!! 4/5 DooMknight

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Grazza

Unknown date

  
It's better than a lot of maps with a full ass. The gameplay is pretty well thought-out. Not an extreme challenge, and reasonably well balanced.

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Guest

Unknown date

  
Not a bad map at all. My only complaint is that there were a few crowded fights here and there, but overall it was pretty good. 4/5

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pcorf

Unknown date

  
Good, fun, linear map, good use of big enemies. This is not a Terrywad.

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Guest

Unknown date

  
I saw one misaligned texture, but that's about it! Not a terry wad, don't listen to that person.

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Guest

Unknown date

  
A funny gameplay map, the effect with the box it's pretty cool. Nice map, 4/5 -Lukasxd

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Guest

Unknown date

  
This map is only average but it is definitely NOT a Terry spinoff. You know it's a problem, though, when there have been SO MANY of those GODDAMN things in the last 6-12 months (at least), that wads like this in which it is not even remotely feasible to think it has ANYTHING to do with Terry at all, get accused of being in that infamous, growing breed. Stuff people actually put some effort into, whether it turns outs great or mediocre, should not be marked 'terrywad'. It's spam and totally unfunny.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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