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Hellbound

   (202 reviews)
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8 Screenshots

About This File

32 map megawad with collections of maps made from different periods of my doom mapping hobby, along with new ones. All old maps are re-polished to make them consistent in look with the newer ones. Maps are "progressively" chained together (so the previous map's end is more or less linked to the next one's start). Difficulty is medium, sometimes hard, but not insane. Experienced players can do it in UV without any problem.

HBFM29.wad: the full version of MAP29. Load this if you think your port/computer can handle the awesomeness (or laggyness) of it. Barely any gameplay difference, though.


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Guest

Unknown date

  
On par with any wad you might think of or have ever played. Gameplay is stunning and visuals none too shabby either! Easily one of the best megawads out there, with excellent replay value as well. Amazing considering it's just one guy's work... Map29 probably makes it into my top 5 all time favorite slaughter maps!

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Zalewa

Unknown date

  
Deserves cacoward. Each level is large, long, extremely detailed and has great gameplay.

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Guest

Unknown date

  
Truly excellent. Architecture and level design is stunning. Difficulty levels are near perfect and attention to detail is staggering. One of the best wads in this whole database. A very talented level designer. Almost prefect. 5/5

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Guest

Unknown date

  
This could possibly be a 2013 Cacoward, its probably the best singleplayer/coop wad I've played this year :) - DevilutioN

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cannonball

Unknown date

  
The gameplay is good throughout though there could still be a little more mixing up of the traps. The visuals for a wad which only really uses IWad textures range from very good to absolutely stunning. 5 stars just about. Definitely cacoward worthy.

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Guest

Unknown date

  
Amazing megawad, one of the best I played.

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rsl

Unknown date

  
The level of detail is nice but never goes overboard, the best IMHO. The design of most levels is large and encourages exploration, but sometimes the average amount of darkness and the complexity of paths you must take get a bit annoying. Overall, a good set of levels!

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Guest

Unknown date

  
Another awesome Megawad this week.... YES !! Cheers Popsicleman313

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wildweasel

Unknown date

  
This is well worth checking out.

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Guest

Unknown date

  
Finally some good levels are coming out after several disasters from the terryspammers who have nothing better to do with their lives. This is a very good set of levels... that provides al ot of fun and action. Not completely done with it, but I like what I see. 4/5

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Zahid

Unknown date

  
great work worth playing

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Guest

Unknown date

  
Likely one of the best Megawads I've ever played. I hope the author decides to make more like this!

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Guest

Unknown date

  
Newer megawad that has consistently great visuals and level design, and manages to be varied and challenging without resorting to cheapness or devolving into yet another slautherfest ? Who could have guessed that thing like this actually exist.

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Acid

Unknown date

  
Very good wad.

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Guest

Unknown date

  
masterpiece. 5/5

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Guest

Unknown date

  
This is a real masterpiece, perhaps the finest modern megawad. Map 16 is my new favourite urban-style map, gigantic beautifully detailed masterpiece that could be right at home in some Duke 3D mod. I played this with Brutal Doom, which is imo a pretty god match for this megawad (no new monsters, and difficulty never gets too high in a way that could damage playability with BD).

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Guest

Unknown date

  
Cool as shit! 5/5 -Tomiklesz (Bakker, most látok először magyar WADot :D)

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Guest

Unknown date

  
I love it.

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Guest

Unknown date

  
this map pack is seriously one of the most detailed, one of the most well paced ive played. ever. its one of the greats, and i suggest giving it a go. play with accessories to murder, brutal, (shameless promotional plug here...but seriously) operation inhuman, or pfenh to really bring out how modern it feels. solid, beautiful, fun. download it. cortlong50

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Sergeant_Mark_IV

Unknown date

  
The atmosphere is superb. City levels have a great 80/90's doomsday feeling, while Hell levels feels a lot like Doom 64. Probably the best Vanilla Megawad I have ever played. - Sergeant_Mark_IV

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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