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Suburban Town with Pier

   (11 reviews)
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4 Screenshots

About This File

My first map. Pretty easy. There's a bank, an electronic's store, a buffet, and other stuff. Explore. If you want to leave then go to the green building and flip the switch to lower the gate blocking the pier.


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<inactive>Player Lin

  

The feel of whole level just nice, but I think something is not right, like too many ammo and texture alignments...it still play good enough, as the author's first map.

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Guest

Unknown date

  
Kinda liked that (the atmosphere and cables and design), despite the many bugs.

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Zalewa

Unknown date

  
Abject horror...

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Guest

Unknown date

  
not bad, the recolouring in the "filing room" (red textured) was very nice,

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Canofbacon

Unknown date

  
You know, I didn't think it was that bad. Yeah it was kinda glitchy here and there, but overall I'd say give it a try. I like the open world feel to it. Overall 2/5

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Guest

Unknown date

  
Try better lol. ~2/5

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Guest

Unknown date

  
One glitchy level... but for a first map I guess it's alright. Have to work on some the texture alignments though. This level seems like it's something out of 1997. 2/5

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Guest

Unknown date

  
Not a bad first attempt. The atmosphere was pretty good, but the map seemed too open, and there was too much ammo. The baron part could have been better, but overall a pretty good first attempt. 2.5/5.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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