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Doom Batch file creator/Doom launcher v1.3

   (2 reviews)
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About This File

Please note: this archive has been updated to include a version of Doombat that features a sort of console, password protection, and the ability to jump to sections of the program from the command line. Unfortunately, it's not very polished, and some of the commands will send you back to the start of the program (don't worry, you can still jump back to the section you were at, and the values you entered will be untouched). Though you can go anywhere in the program at just about any time, you still have to select whether you want to make a doom batch file or launch doom when you are ready to do those things, or the program won't work (you'll only see the neat previewing feature before the program exits :) Please keep in mind that there may be some other minor bugs in this program. This modified Doombat is for Doom and Doom2 only, but the regular Doombat and Doomhere programs are still included and unchanged.


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Unknown date

  
the set mskin line in p_ini should read set m_skin=c:\doombat\no an That aside, this is an interesting curiosity

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set m_skin=c:(backslash) doombat(backslash)no an

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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