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shrek vs doomguy: a battle of orge proportions

   (22 reviews)
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2 Screenshots

About This File

shrek vs doom guy is a wad inspired by the movie shrek by dreamworks. shrek has cloned himself so he can take over the world and make everything into a swamp. there are many layers to this wad and 2 ACTION PACKED LEVELS!!!!!!!!!1! r u ready?


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bzzrak

  

kek

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BaronOfStuff

Unknown date

  
Bored? Looking for something to do? Then hit your dick with a hammer. It's better than playing this.

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chesse20

Unknown date

  
also when you get to the end of map01 type "map map02 into the consle" for the best experince

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Guest

Unknown date

  
it's okay, but not good enuff. ~2/5

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Guest

Unknown date

  
shrek is underpowered as fuck

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Guest

Unknown date

  
A work of art. Not even words can describe such a masterpiece.

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Canofbacon

Unknown date

  
The return of the bees. Oh yeah pro tip, type "bind r resurrect" into the console.

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Guest

Unknown date

  
Not the beez! not the beez! aaaaAAAAhhh!!!! Another classic by Chesse! featuring BEES!

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Guest

Unknown date

  
Another crock of cheese...I mean shit.

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Guest

Unknown date

  
Poor shrek...

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Guest

Unknown date

  
Just hornets, Shrek (who is a reskinned bruiser demon) and poorly designed levels.

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Guest

Unknown date

  
horror sound...I hate it

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Guest

Unknown date

  
My time here is ogre.

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dg93

Unknown date

  
I have found another weird ass wad... better add it to my collection on the C drive

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  • File Reviews

    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
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