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Stack Domination

   (7 reviews)
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4 Screenshots

About This File

"Stack Domination" is a singleplayer Boom compatible map.

Preface:

It was the biggest scandal of the year; the UAC, Union Aerospace Corporation, a powerhouse in spearheading expeditions on Mars, was revealed to have participated in both human experimentation and illegal nuclear material handling. Not too long after, governmental pressure and active lobbyists have crippled the once massive enterprise - the dozens of bases and facilities have been claimed and refurbished by the government workers despite the demonic presence.

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Thirty-five years later and the ancient UAC's existence remains solely in childrens' textbooks and online archives, yet the illegal shipments of nuclear sludge have continued to thrive. Tasked with exploring one of the most intricate extensions of the old UAC complexes, the old processing station demonstrated signs of cultist activities; pipes are interwoven around libraries of magical jargon. At this point, the government couldn't care less: the outpost is far from civilization and doesn't seem to contain any valuables. As per their declaration of humanities and whatnot, they've fulfilled their obligation to "claim" this base with one lone marine.

Difficulty: Medium-high Monster Count: 750~ Length: 35:00 approximately

Thanks for your time, and enjoy the map.


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<inactive>Player Lin

·

  

In-consistency of nukeage texture usage: some will damage player, some don't, why not use blue one on those don't or give some protect suits to player if they have to go through these "damaging" ones? I know it may because give some challenging but sometimes it almost like unfair, like cyberdemon battle after got BFG9000(infighting with lot of imps saves a little but the area with nukeage floor hurts Doomguy ruined that, cannot kill him since I run out of cell ammo, leave me 99% kills after exit level) and the end of level(I have only 15 health on there and fights 2 archviles and 4 chaingunners, I have to do save/load abuse because you put damage nukeage on there and it's NOT fun to fight them and damage floor killed my poor Doomguy), if put some protect suits or some more health would be better, challenge is good but this kind texture usage of in-consistency is Not.

 

That's the only serious complaint on this level from me, but...well, lack of health and scarce of ammo in UV also make it more badly to me, at least I completed and sure it's challenging, but...screw those f***ing damaging-nukeage floors. :P

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Unknown date

  
Impressive and challenging on UV. 4/5

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Guest

Unknown date

  
ammo is extremely scarce in this map. map was also a bit confusing to navigate at first. 3/5.

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Unknown date

  
Ammo was a bit scarce, but some planning and infighting made it more fun. The visuals were decent, but nothing new. Good use of teleport traps, but it was a little long overall.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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