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The Keep

   (10 reviews)
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About This File

Fast action in an Arabian desert style town. Assault the town, clean out the troops, but expect the dead to return.


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<inactive>Player Lin

  

Too much ammo. Cramped places with nice detail(in 1994 standard), going wrong place and you dead or just restart the level again(only one place is safe, the dark area near the starting place).

 

Challenging? Sure but I guess not everyone love that kind of challenging, at least for this 1994 WAD, I should not complain too much...but the place where SSG stored just..nah...it would be nice if the elevator to the SSG should use different texture, even the automap would give clue but I never found it until I spend 10+ minutes and countless save/load to cleared whole level then I finally found the elevator to it...and found useless because I already got 100% kills.

 

At least it doesn't a boring level, but frustrating in higher diffaulty for sure.  3/5

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Zalewa

Unknown date

  
Considering that this is really old, this is actually quite awesome. A 20 year old WAD that looks decently and offers some challenge.

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OverlordYesh

Unknown date

  
This map is a little bit challenging and not in the good way. The detail to the level is nice, but its too cramped for the number of enemies in the map.

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cs99cjb

Unknown date

  
Not devoid of merit but gameplay is total bullshit on UV skill and somewhat bullshit on HMP: spammed from all angles by 10,000 chaingunners, many above my eyeline. Architecture is boxy and forgettable. Texturing (both choice and alignment) is not good either. No atmosphere, it's just kill, kill, kill. So many monsters that killing becomes boring and I question the wisdom of using mainly Doom 2 monsters without Doom 2 weapons. 3 stars for amusing me for 1/2 hour.

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Grazza

Unknown date

  
It's a good wad. Play it.

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Guest

Unknown date

  
Small level in brown bricks style. Layout is compact and a bit rectangular but works well, texture use spare but consistent, and overall ambiance is good. Gameplay @ UV is some form of city-guerilla; although a few snipers are positioned at nasty places and a bit much AV's add to the fun, it needs tactical fights - which is imho very nice. Overall: playing it was not too difficult but gave fun; rated as a 1994 map: absolutely not legendary, but solid 4/5, worth 20 minutes.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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