Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Undesired Reality

   (16 reviews)
Sign in to follow this  

Guest

18 Screenshots

About This File

Started as a e4m1 remake but I went on with a standalone map that maintains a few known areas (revamped obviously).


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zalewa

Unknown date

  
It's difficult to give a note for this. Architecture visuals are excellent, but gameplay leaves much to be desired. I wrote a newstuff review for this which describes all in a bit more detail.

Share this review


Link to review
pfl

Unknown date

  
WOW. What a map. French ? écoute, c'est tellement bon que ça fait mal :) Quelques bugs; un ascenceur qui descend et qu'on peut activer sans descendre et qui ne remonte pas, vers le milieu fin. Très près de cet ascenceur, des collones qu'on peut gravir, qui nous mène au trou ... Deux Thamuz ça frappe. Secrets excellents, tout excellent. Bravo

Share this review


Link to review
Guest

Unknown date

  
Seems nice enough to me.

Share this review


Link to review
killer2

Unknown date

  
The only thing this level has is it's architecture. Most of the rooms look really cool and interesting. However, the gameplay is so lackluster it's not even funny. Monsters thrown haphazardly without regard to what they do, a lot of really large rooms filled with slow projectile monsters. It's so easy and boring it felt like a chore...the secrets were pretty bland too. 2 stars for the architecture.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
×