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Firstmap

   (6 reviews)
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3 Screenshots

About This File

You are in a place full of monsters, and you must destroy them...Yeah I had no idea what the story was going to be about anyway. LOL! Hope you enjoy this map.


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Player Lin

  

Unless the author intended made this map looks like his(?)/someone's nightmare then I think it's fine to use Nazis-themes textures and monsters but I'm not sure...firstmap? Okay...

 

 

I feel the final battle just boring because you can just using BFG9000 to clear the whole room without any problems(unless you wasted all of your cell ammo)...even the custom monster can't hold it.

 

Texturing just not good but I think it can be improved, I would like see more if the author still making DooM levels...2/5

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Canofbacon

Unknown date

  
Well it was fun at first but then it got sorta boring near the end. It's your first map so I'll give you 2/5 but to anyone thinking about downloading this, go ahead if you want but it's not really worth the 17mb.

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BennyD

Unknown date

  
Not a bad map, but a bit boring. There were some odd lighting choices. But hey, don't get discouraged. It is your first map, it is normal that some stuff don't go well. I'll give 3/5 - I don't recommend to anyone to download as a excellent map, but one that can it is not bad, but could be better.

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Guest

Unknown date

  
REVIEW: You use custom monsters (which when used appropriately is always welcome imo), good use of shadows, and most impressive is the terrain. You made holes in the ceiling and floor and chunks of marble and wood lay on the ground in some spots, impressive! THE BAD: Unless your map is a jokemap, for the love of FUCK NEVER use keens, nazis, hitler. However, since this is a "first map", its somewhat excusable. Don't give up mapping, you've got talent. 2/5 -Bukkake Windmill

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  • File Reviews

    • By vdgg · Posted
      A set of maps, carefully tuned for pistol starts, pretty hard/challenging. The maps are rather small and have exactly one secret. There is no stylistic consistency; there are a few bases and castles, caves, hellish maps and so on, everything totally mixed up. I can assume the earlier maps have their slots because they are easier and the later maps - harder. MAP26 is probably the most difficult one. mlm12 reminds me a bit of Going Down, as the levels are small, packed with enemies, and one different from the other. But mind, they are less polished than GD. Some maps have a pretty high 2000's level of detail (the ending corridor from MAP09), some others are much more basic looking (MAP02). IMO they are rather good looking (above average).   Bugs/problems: The mapper leaves all the doortracks without "lower unpegged" flag, so they move with the door, I'm sure he knew how to prevent it but he preferred the doors to behave this way. What is more problematic for me: unreliable W1 monster teleports, places where you can get stuck and decorations impeding player's movement, no Boom actions but some maps require -complevel 9 due to traps not working with limit-removing compatibility.   Favourite maps: 03,08,17,24,25,26. I would definitely recommend giving it a try: the maps are so different everyone will surely find something that appeal to them.
    • By Maximum Matt · Posted
      Finally played this one today, pretty good for an old-school level, hub layout, so not so linear, varied locations (including a huge canyon area and an underground cavern), LOADS of monster traps triggered by linedefs, including traps WITHIN traps (very nice).  Not too much of a challenge, but quite fun. 
    • By JudgeDeadd · Posted
      Good atmosphere, but ruined by the terrible gameplay. Tons of identical enemies attacking you over and over, plus some very dark levels where it's impossible to see where you're going, all amount to a mod more annoying than scary.
    • By sesq · Posted
      you can only have so many baron/hell knight vs ssg rooms before it gets tiring
    • By Walter confetti · Posted
      REally good and well interconnected map in the style of E1 with some hints of E2 and Doom 2 E1, some cool new textures and even some boom effects like a colored deep water pool, highly recommended to give it a play! Is a fun map!
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