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Hell on Icannar: Old Nuclear Plant

   (9 reviews)
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6 Screenshots

About This File

My third map in history, and my only non-joke map that ever got finished. I planned it to be a part of my "Hell on Icannar" megawad, but then my hard drive crashed and this map was the only map that survived. Includes all three keycards, secret areas, several traps, pools, pits and puddles of nukage. Some of the switch puzzles might be a bit confusing. I apologize for the incredibly stupid-looking spaceship at the end of the map; I suck at building spaceships in vanilla format.


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YouAreTheDemons

  
Its okay, nothing ground-breaking, but in a sea of 90s quality shit, its pretty good.

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Zahid

  
aesthetically speaking this map is superb esp last area and overall ambiance.but as memfis point out this map has highly unimaginative and tamed monster placement,which makes gamepaly/combat section rather poor,secrets seems tab filler too...still enjoyable fun stuff

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Eris Falling

  
Agreed with Memfis, though this way of monster placement didn't really bother me as much. Cool stuff o/

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Memfis

Unknown date

  
Tasteful oldschool detailing and texturing - I love it, especially the final area with a spaceship. Cool status bar too. Unfortunately, the gameplay is very disappointing: it entirely consists of shooting monsters that appear in front of you, there is no threatening enemy placement whatsoever. Still very good for the first finished map of course.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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