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Extreme Weapon Pack

   (288 reviews)
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About This File

Are you ready for the most realistic, annoying and frustating Doom experience? Enhace your gaming and frustration levels with the new EWP!


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Cacockcansukmycok

  
I don't get how people never Learns shit about how dead That extreme weapon pack Meme is actually but, I guess it's time for this to Get an Real Update with more enhanced effects of the shotguns and the others stuffs also not being sarcastic though..... 1/1 just because it's overratted.

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armael

  
Awesome mod. Love the BFG

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Csonicgo

  
As soon as I shot the pistol, this mod took me for a ride on the trollercoaster. I can't hate this. the toothbrush is OP as hell!

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Xaser

  
gggggggggggggggggggg gggggggold.

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Combinebobnt

  
nice meme (⌐■_` 32;)

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Voros

  
Annoying at times, but fun to do it anyway. I love how Doomguy reacts to the reloading of the Super Shotgun as “which barrel should I load the shell? This one or that one? Maybe this one? No, this one " and so on. It would be hilarious to have a DM with this model...

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Guest

  
Bad really Bad.

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Guest

  
was amazeballs.

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Guest

  
Love it. I just downloaded it, and I'm probably not going to use it past today (unless I "invite someone over to play Doom"), but it's nicely done.

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Guest

  
Now this mod is pretty slapstick, I have to say. When I was playing this game, I thought the pistol was rusted inside and jammed a lot, and Doomguy had to spray some lube in there, because manual lube took too long in a firefight. I had quite a lot of trouble with this mod, but it was fun.

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xnv

  
What's up with all of those "unplayable" comments? Jesus.

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Guest

  
Frustrating... In a humorous kinda way.

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joe-ilya

  
Funny but unplayable.

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Guest

  
I'm docking a star because of that it's intentionally unplayable. But it does provide a unique, strange challenge. I'd pay a hundred bucks to the guy who can beat Plutonia on Nightmare with this.

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Guest

  
Salty babies mewl their pitiful concerns about the "joke mod" ruining the sacred cow of Doom's experience. Winners claw their way through hell's fetid galleries with a toothbrush as their only reliable weapon, and they like it.

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Guest

  
This pack ruins DooM gameplay completely. Note that if you create a weapon pack which works different than the DooM standard weapons, then you have to adapt existing levels too - or create new ones. As no adapted or new levels are added to this pack: small 1* for the shown technical skills only. BTW no bonuspoints for being funny, because it isn't.

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cs99cjb

  
Funny for about two minutes. Unfortunately it makes the game unplayable, which seems to unnecessarily curtail the fun.

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Guest

  
It's melon.

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esselfortium

Unknown date

  
Best weapons mod ever. Watching Tarnsman struggle through the entirety of Doom 2 with this was one of the most hilarious and entertaining things I've ever seen in Doom. I giggle every time I see the chuper chotgun, and Doomguy desperately trying to reload it is brilliant. Life is a miracle.

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Guest

Unknown date

  
EXTREEEMMMMMMEEEEEE, AW YEAH MAN THIS IS SO EXTREME MY BALLS SHRUNK DO TO THE FRIGHT OF THE MANLINESS

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Marnetmar

Unknown date

  
dosnet work in brtole dome 0/10

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Guest

Unknown date

  
Some may call it rubbish troll WAD, but I was dying of laughter with each new weapon discovered.

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Guest

Unknown date

  
Pretty funny and VERY frustrating, it was like I was shooting that thoroughly worn M16 I had in Korea while I was in the Army lol.

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Grazza

Unknown date

  
It's an attempt at humour, and it succeeds better than most "joke wads". Note: this isn't a trollwad, just a silly weapons mod. It isn't something you'd ever want to play with for real though. And you do kind of wish the author had put the effort into something useful...

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Guest

Unknown date

  
finally, a joke wad that's actually funny.

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  • File Reviews

    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
    • By CaptainResident · Posted
      This was great. Great joke wad and a great Terry trap collection. Instead of the generic "Oh it's a well made map at first then BOOM" it's actually a well-made megawad that simply has them as little traps that can be avoided. It's able to be completed, seriously. That's new. I especially love the final boss and highly suggest using a cheat against him. Trust me, do it, it'll be worth it.
    • By defiatron · Posted
      This wad is fucking legendary.
    • By geo · Posted
      Are you up for a brutal, non stop challenge through detailed, but bland environments? The Secret Energy doesn't let up, so it's either a low health slaughter map or a speed runner's dream to get from switch to switch, all while enemies constantly spawn in with each button press. There's little health for such meaty enemies and even on the easiest difficulty, it's a slog to kill them all. To balance out the lower health, there are less hitscan enemies that seem to be relegated to a few chain gunners that can get distracted in a sea of madness.   It feels like a punishing experience from the first room. It fills with imps, then pinkies, then flying enemies, then revenants and a cyber demon. The entire map is like that. Enter a room and it will flood in via waves. Each wave opens up something new and you need to find where that new thing is. Is it a switch on a wall? Is it a switch inside of a pillar? Did a door just open up? Are you supposed to go back into the main corridors of the complex? At least on my first play through, I felt there was a poor flow to the level.   The place is so big and centralized, you might miss where you need to go next. No arrows, the switches are around corners and walls inside of rooms that may or may not have opened. The game has its detail, but detail with greens, browns, a few blue wires across the floors, perhaps to guide you to the next area. It was all lost on me and blurred together into a jumble. While the structures of each new room was different, it's the color scheme and darkness that stayed the same.   Give it a try. There is something redeemable in here for those hardcore enough to endure the first room, let alone the entire map.
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