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Golachab

   (8 reviews)

Guest

3 Screenshots

About This File

Golachab is a challenging single-player Doom 2 level (with difficulty levels supported for those who want a casual playthrough), intended for Boom compatible ports (tested in PrBoom+ complevel 9). The main inspiration was the fight up the hillside after the blue-key door in "Hillside Siege" from Alien Vendetta, and the start was inspired by some of the fast starts in Surge and some of Joshy's maps from Speed of Doom's second episode. Even though I've been screwing around with level editors for various FPS games for a decade now (mostly Unreal and Doom), this is the first time I've ever made something I felt was good enough to actually finish and publicly release; hopefully it's more enjoyable than most first maps!


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Guest

Unknown date

  
very good map, if you have jump/crouch enabled, you can bypass collecting the blue keycard, second to last room is a tad monotonous after the 3rd wave but all in all its great fun

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Guest

Unknown date

  
that is mapping u have nice skill u should to make more maps like this keep up the good work don't quiet like others

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Guest

Unknown date

  
hard single map id suggest using Russian Overkill

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Guest

Unknown date

  
And for the third stage of the doom Olympics. The athletes must run the GOLACHAB!!

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Dragonsbrethren

Unknown date

  
Fun new definition of "casual". Definitely a tough map on any skill level. Nice, clutterless visuals, although I'd recommend playing it in something other than an 8-bit software renderer because it uses red tones and dark lighting, and the COLORMAP never does that combination justice.

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franckFRAG

Unknown date

  
Good map, very good map! The gameplay is furious, although by moment, there are vicious traps. This maps is certainly interesting for the speedrunning. :)

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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