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Nina Dobrev 2

   (11 reviews)
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3 Screenshots

About This File

Save Nina Dobrev from the monsters again.


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Roofi

  

A sexy slaughtermap dedicated to a sexy girl. Nina Dobrev 2 figures among my favourite slaughtermaps despite Nina Dobrev 1 was annoying to play.

 

This map has a lot of memorable parts :

 

- The very brutal start where you have to protect yourself from chaingunners by hiding behind a mancubus

- The big castle courtyard where a very brutal fight happens.

- The cute tree near the end surrounded by very viciously hidden arch-viles.

 

A more detailed review here (in french) : http://doomfrance.forumactif.com/t3832p25-boom-eternal-slumber-party

 

My demo on UV :DEMO

 

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Guest

Unknown date

  
What the god damn is this.

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xxbio Warfare11

Unknown date

  
Not bad for a slaughter map. You have to die a few times to figure out what to do and how to do it ect.. I wish it wasnt so harsh at the start. Also more ammo would be nice. But yhe map was neat.

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Guest

Unknown date

  
Well, it's not a bad map, a slaughtermap with interesting but nice texturing, but.. Seriously, What the god damn is this?

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MajorRawne

Unknown date

  
Be our guest, be our guest, put your crapness to the test! This is an ultra-hard slaughtermap by ToD that, gasp, I actually enjoyed playing. The map's unfair, but you get a bit further each time and it leaves me with the sensation that I can beat it next time. It also leaves me with sweaty hands and pits, not something many Doom maps do these days.

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Guest

Unknown date

  
What the god damn is this. As in, WHAT IS THIS

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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