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Plutonia MIDI Pack

   (41 reviews)
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About This File

One thing that separates the two halves of Final Doom is that TeamTNT composed many original tracks for Evilution, and I think that this added greatly to its originality and charm, even if some of the MIDIs were really short and/or just not that great. So, what if Dario and Milo Casali were musicians themselves, or what if they had other musicians - perhaps even TNT's music team, or even Bobby Prince himself - on board with the project to provide an original soundtrack to the maps of the Plutonia Experiment?

This project is the Doomworld community's answer to that.


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PsychoGoatee

  
This is amazing! I may be late to the party, but I'm glad I played this for the first time with this music! "Trigger" by Mr. Freeze/Bucket is the best ever.

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Guest

  
Simply superb MIDI pack. Every track is excellent, and they vary from interesting, atmospheric, energetic and sombre. They're all very fitting and gives Plutonia a whole new dimension, and shows just how good Plutonia still is. 5 stars. -TRRobin.

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Salt-Man Z

  
Absolutely amazing. And they fit the maps so well. It's like playing a different game (almost).

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Guest

  
Great, great stuff. 5/5 stars.

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Guest

Unknown date

  
5 star shuffle!

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Guest

Unknown date

  
While the music itself is very good, I personally feel a few of the tracks don't exactly match the tone the levels originally had with the default music. For this reason, I'm only giving it a 4.

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Guest

Unknown date

  
Excellent work, great music and fits the levels it were designed for. A definite must see. 6/5

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Guest

Unknown date

  
great music.wad it is replacing old music with new music i think Bloodshedder should but this in the cacoward and i think his gonna love the sweet music that u made i'm preety sure its gonna be featured in 2013 cacoward

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Guest

Unknown date

  
11/10

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Guest

Unknown date

  
YEEEEEEEEEEEEEEEES!! ! :D 5/5

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Guest

Unknown date

  
Thank you very much for creating a music pack for Plutonia! 5/5

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NightFright

Unknown date

  
Just build a freakin' shrine for this pack and adore it like there was no tomorrow. Pure awesomeness for Plutonia, giving it more personality and making all levels special not only by design, but also by adding an individual soundtrack. This is *THE* proof that MIDI is still alive and that there are guys out there who know how to compose good music. Thanks a lot for this!

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Doomkid

Unknown date

  
It adds in the sorely lacking Plutonia soundtrack that everyone wanted since the old days - A lot of effort shown here too with fitting songs and quality control. Everyone did damn well on this!

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Guest

Unknown date

  
LEGEN...wait for it...DARY!

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Guest

Unknown date

  
aboslut rubihs , wose then mi spelinng. 0000/5 Nah, seriously, it's pretty darn good.

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Guest

Unknown date

  
It's good but I don't so much agree with: "even if some of the MIDIs were really short and/or just not that great".

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Eris Falling

Unknown date

  
It was a pleasure working on this, and it has really got me started with MIDI sequencing. I look forward to working on more projects in future. MAP03, 11 and 30 are probably my favourite tracks in this pack, but on the whole, this is a great set of tracks, and I hereby nominate it a second time for an NME award (hurr hurr hurr)

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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