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Byron's Amateur Maze

   (9 reviews)
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4 Screenshots

About This File

A small replacement for MAP01. My first full map.


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pcorf

Unknown date

  
Not bad for a first effort. Some tutti frutti on the ledge at the start if you play it in Vanilla engine. Both key switches unmarked. But good gameplay, simple, linear, fun.

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Guest

Unknown date

  
Gotta say, pretty impressive for a first level.

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cs99cjb

Unknown date

  
This small map is playable and honest, but marred by poor design and glitches. Doors are too thick and stairs are too steep. Little variation in height. Misaligned, missing and badly-chosen textures (including 'tutti-frutti' effects). Weird and unrealistic lighting. At least one progress-barring switch is a plain wall, which isn't fair. No tension except for the crushers. Three stars if not for the bugs. Sorry.

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Guest

Unknown date

  
Loved the work! It turns out ABK can do decent mapping. Funny + Good map creator.

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Guest

Unknown date

  
Played @ UV. Very small 1995-style wad with 1995-type flaws. Poor map-layout, architecture, and texture use. Overall I agree with cs99cjb (^^), besides crushers are very easy. Absolutely not challenging gameplay ended abruptly after a few minutes. If this is a first wad, then with a little more efford it could have been something way better. But hé, what'ya expect for a 9-hours beginners wad? 2/5 for the efford.

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Guest

Unknown date

  
Quite good for a first effort, but not great.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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