Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Bloody Realms of Hell

   (17 reviews)
Sign in to follow this  

Guest

12 Screenshots

About This File

Solid, entertaining and classic eps. 3 map in my usual style.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Agreed on the above (-1 only because it could have been slightly more difficult); also highly recommend: The Wailing Horde (E2 style), Gamma Labs (Doom II level, but in E1 style), CH Retro Episode (E1 style). Too bad I don't think he's made a hell map besides this, High/Low 3 (his best hell map IMO), and 2002ado's E3M6 (one of his lesser maps in my opinion).

Share this review


Link to review
Lightning Hunter

  
Did the reviewer above me seriously call Chris Hansen - one of the most respected mappers - a twerp? I admit that "Blorealm.wad" is not as legendary as some of Chris Hansen's other maps, but it is still better than most other UD maps available. To see some of Chris Hansen's best work, check out HighLow 1-4, Ritesmit, and of course parts of 2002ado. Chris Hansen is one of the few mappers creating hell-themed maps for UD, and I always enjoy every one of them.

Share this review


Link to review
Guest

  
Another potentially great map totally ruined by a twerp that thinks Lost Soul overkill is still "groovy". It was boring and annoying in 1994. Why is it any more entertaining now?

Share this review


Link to review
Guest

Unknown date

  
It was alright, nothing special

Share this review


Link to review
Zalewa

Unknown date

  
Commendable shit. I approve.

Share this review


Link to review
cs99cjb

Unknown date

  
Superb. May not be a legend yet, but definitely belongs to the top rank. Design and lighting is nearly unimpeachable and gameplay is intense. Much chaingunning cacodemons and lost souls with gritted teeth. A good many secrets too.

Share this review


Link to review
Guest

Unknown date

  
Nice Level!

Share this review


Link to review
Guest

Unknown date

  
Short but very good retro-style level. Good architecture, good monster placement, great gameplay. Having said that, UV might be a bit more intense. Solid 4/5, so absolutely worth a play.

Share this review


Link to review
Jaxxoon R

Unknown date

  
Very, very good. I really enjoyed how the fights were designed so that there were calm periods between waves that allowed for exploration (since constant fighting can be excessively tiring). The teleporter traps were always surprising.

Share this review


Link to review
  • File Reviews

    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
×