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Swim With The Whales

   (59 reviews)
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About This File

"Swim With The Whales" is a set of 3 boom- compatible levels featuring abstract environments, very challenging gameplay, and elaborate secret areas. I spun the color wheel and landed on blue this time around, so expect plenty of it! The dynamic range of the difficulty is wider than my previous releases. That is, UV is harder and HMP / HNTR are both a bit easier. So I encourage even skilled players to start off on HMP.


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94's the best style

  

Sluggish gameplay with little new to offer. Traps aren't creative nor is combat fun. Also, the first map has annoying pole running section and is very dark. At least geometry showed some effort.

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Rosh Fragger

  

Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...

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NuMetalManiak

  

I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.

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amackert

·

  

I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.

 

Rating when played on UV: 2/5. For extreme masochists only.

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Killer5

  
Sick wad.

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Spectre01

  
Great looking and challenging WAD. Focus on quality over quantity with well thought out encounters featuring low to medium numbers of monsters. Also the secret map's music is GOAT. 5 dolphin riding Archviles out of 5 whale riding Cyberdemons.

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Combinebobnt

  
Great plunge into wad stardom for Mr. Ribbit. good slaughter for many kill (and without needing a boatload of monsters). UV is the only difficulty in doom! (20+ years to prepare for this wad; get better noobs?) Half the detail is the daring lighting, and the single color stuff works. Donkey Kong midis match the maps. The jumpmaze sections are weird, but the author loves that stuff, so whatever! This map was hard enough to put grown men to bed early, 5 whales out of 5

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damned

  
The architecture and details of this piece leaves me speechless, but I didn't like the gameplay. I am not fan of slaughter maps, I can get bored by these maps soon and most of fights were too difficult for me. 4/5 - Damned

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Guest

  
As with Stardate, the visuals and level design are the real strong point here. The gameplay is atmospheric and fun enough with plenty challenge. As others have stated, HMP difficulty is recommended as it is fair enough while still being challenging. My only grievance with this wad is the inevitable repetition; both from gameplay, and visuals. It would be nice to see more than blue and black! Good wad though. 4stars from me. -TRRobin.

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Guest

  
Impressive architecture and detailing, but monotonous slaughterfest gameplay that involves a lot of quicksaving/quickloa ding, at least for me. Despite the beautiful layouts I honestly got bored with the gameplay. Same with Stardate 20x6.

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bardcat

Unknown date

  
i'm probably speaking for myself only, but i really dislike maps like these. this would be great, imo, if the gameplay was paced a lot slower. it's not that it's difficult, it's just boring. seeing tougher monsters right off the bat just kills it for me entirely. there's no time to admire the authors hard work because you're blasting away the entire time. beautiful work, but not for me, gameplay wise.

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Zalewa

Unknown date

  
I recommend playing this on Hurt Me Plenty. UV is just idiotically unfair. All in all, it's good.

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Guest

Unknown date

  
Very stunning visuals.

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cs99cjb

Unknown date

  
Has there been Weimar-style hyperinflation in Doom map design during the last 20 years? Instead of wheelbarrows of Reichsmarks, we are given legions of arch-viles. No monsters on map 1; instant death on map 2. Chastened, I began again on HMP (henceforth 'Don't Kill Me Instantly'). Blinded by pain, I fell into a pit (painful, of course) then stumbled through a secret door only to be confronted by a cyberdemon. I don't want to spend a decade in whatever monastery the author honed his skills in.

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Guest

Unknown date

  
I wasn't really that impressed with this one. Just like Stardate 20X6, just because you add a different color, doesn't make it an outstanding wad. 3/5

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Guest

Unknown date

  
Another masterpiece of architecture and design. Extremely hard on UV and more casually fun (still challenging) on lower difficulties. Bravo once more!

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Havoc Crow

Unknown date

  
Fun and well-designed, though sometimes you need to search a little. The difficulty is of the "sadistic" variety though, so unless you're some kind of a Doom genius you might want to play on HNTR. Great visuals at times. Add in atmospheric music, and you get a good mapset which has deservedly won a Cacoward. Pity map31 is so short, though :>

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Guest

Unknown date

  
Very,VERY good!I feel right at home with this wad because I am big as a whale.(not really,just a big ass)

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Guest

Unknown date

  
Pretty good.

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Guest

Unknown date

  
Hard as balls. Love the level design. Brilliant just like Stardate.

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Guest

Unknown date

  
Map layout: 3.5/5. Very nice textures / ambiance: 4/5. Gameplay: slaughterfest is definitely not my cup of thee, but as others like it, I won't rate it. So overall: 4/5.

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Cynical

Unknown date

  
A vast improvement over Stardate, Swim With the Whales sees Ribbiks improving both his sense of aesthetics (this one isn't entirely brown, and features much more contrast than Stardate), and his sense of layout and flow (SWTW doesn't feel like "Painkiller in Doom"), while maintaining his trademark Death-Destiny inspired encounter design. Just do yourself a favor and play it on HMP (again, just like a D-D map).

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Guest

Unknown date

  
too hard for me, but for the visuals 5*

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Philnemba

Unknown date

  
A pretty blue fulled wad with great architecture & the kind of crazy difficulty I like. 5/5

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Guest

Unknown date

  
very hard levels , love them

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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