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Visions of Eternity

   (16 reviews)
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About This File

Visions of Eternity is an episode for Ultimate Doom.

A PDF booklet with additional information and trivia about the episode and its development (contains spoilers) can be downloaded from www.kotogoto.com


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NuMetalManiak

  
health and armor bonuses everywhere lol, cool shit.

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Guest

  
Played a few levels and got stuck... Really feels like it could have been an official release at the time, good stuff.

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Lightning Hunter

  
The first 4 maps were too easy and semi-boring in their layouts as well as detail. Computer terminals cut in the walls are overused and incredibly dull. That being said, the episode picks up around E5M5, with my favorite level being E5M7. This is where the challenge increases, and the visuals become more interesting. The cemetery was very creative. Had all the maps been as unique as that, I would have given the pack 5-stars. As it is, I will give it 3.5 stars. However, since ID games won't allow it -- 4/5

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Guest

Unknown date

  
So... many... health bonuses...

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Flesh420

Unknown date

  
Much in spirit of Ultimate D00M from level design to pace. 4 Stars.

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chesse20

Unknown date

  
good asthetics but no custom enemys

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Guest

Unknown date

  
Played @ UV. Looks like a DooM 1 remake, and I'll rate it as such. Has some minor flaws, f.e. some secrets are hidden too well, and one needs mouse aim which isn't in DooM 1. Having said that: excellent map layout, excellent architecture, excellent gameplay. Overall: the best nostalgic DooM 1 remake I've played in years, so 5/5 and in its class a CacoAward candidate. IOW: if you like this, a must-play! Compliments to TM.

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Guest

Unknown date

  
great set of levels. fun gameplay and neatly designed maps. -Nuñez

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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