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Spooky Caves

   (24 reviews)
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About This File

This is a single player map. It takes place at night, and i reccomend playing with opengl. It looks crappy in software mode. I also recommend using the automap. You'll never find your way out without it.

I tried to release this on Halloween, but unfortunately, it just wasn't finished. It is now done.

------------------------- --------SO ENJOY--------- -------------------------


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Guest

Unknown date

  
I think it's worth noting that if you cheat and summon a BossBrain to end the level, you immediately get taken to map 30 instead of map 2. Other than that, it's just a really short terry wad. Nothing else to say about it really.

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InfiniteTorture

Unknown date

  
Everyone here is commenting on the pulp fiction reference. I usually don't like terrywads, but that is one of my favorite movies. So 2 stars for you.

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Guest

Unknown date

  
Lol at pulpfiction

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Guest

Unknown date

  
I like this wad

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Guest

Unknown date

  
Without even trying it, from the author's name, I know for a fact this is shite ! 10000000000 zero's.

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Guest

Unknown date

  
these terrywads are starting to get old fast.

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Lombardi

Unknown date

  
What is this bullshit? My ears!!!

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Kapanyo

Unknown date

  
Hey everyone! It's Matthew! You know, that guy who is a noob mapmaker, and an even noobier terry wad maker who tried to reach the heights of Terry's local fuckbuddies, such as DrewPicklesOgre, JoeyDoomer etc.! I opened this map in Doom Builder 2. How could it be a Terry wad, with a massive "FUCK YOU" written across the top of the map? Or with the SOMEMONG texture being used again?

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Guest

Unknown date

  
Haha. I did laugh at the pulp fiction reference.

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Linkrulezall

Unknown date

  
You get 1 star for the pulp fiction reference.

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Guest

Unknown date

  
'Splinter Cell for the music.' Automatic 5/5 Also, nice level. Not a terry.

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M4rk3dF0rD347h

Unknown date

  
If you actually enjoy these kind of wads, I strongly suggest going to a bridge and contemplate jumping off, then once you decide not to because this was all said and jest, play in traffic for a little while and a car will do the rest for you.

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Guest

Unknown date

  
A highly atmospheric dark base/cave level with... *Carn appears* Nope, sorry. 0/5

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Rampage470

Unknown date

  
Terrywad

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Guest

Unknown date

  
THIS WAD ENTERTAINED ME

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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