Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hugin

   (4 reviews)
Sign in to follow this  

Guest

6 Screenshots

About This File

One Boom-compatible map made on the 28th of October in the space of 24 hours.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Played @ UV. Very short wad, with a few small architectural items. After the entry there are only four fights, three of them of a many-monsters-in-a-s mall-area kind, and one super-cybie at last in the main room. As there is almost no gameplay (imho the primary aspect of a map): 2/5.

Share this review


Link to review
cs99cjb

Unknown date

  
Small map based around a central arena. Excellent texturing and lighting apart from a water tunnel that abuses the pipes texture from 'Underhalls'. In ZDoom there are glitches in a corridor. I played on UV and lost count of how many times I had to reload. Lowering a player into a confined pit with 3 revenants when their only heavy weapon is a rocket launcher is almost guaranteed to be fatal every time. It might be a good scare the first time, but it gets tedious very quickly.

Share this review


Link to review
Zalewa

Unknown date

  
I think that newstuff reviewer was too harsh. I've seen more difficult WADs; this one is quite okay. Still, it's a rather average map.

Share this review


Link to review
  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×