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Rust Bucket

   (7 reviews)
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5 Screenshots

About This File

A rusty metal techbase built mostly for the dumping of toxins. Bits of it are kinda sorta not really based on the level Inmost Dens.


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Guest

Unknown date

  
Nice looking, easy, short map. I played on HMP and had plenty of ammo.

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Zalewa

Unknown date

  
Bland, design is too simple and the difficulty is very easy.

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Guest

Unknown date

  
Quite simple but not bad looking 5-minutes wad. 3/5. BTW might have less ammo @ UV.

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dg93

Unknown date

  
Pretty good for a single player map. It was a bit confusing at first, but I eventually figured it out. 4/5 Good work Inkie

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M4rk3dF0rD347h

Unknown date

  
Not too shabby for a single map. Decent-enough, if simple layout, and the secrets aren't too hard to find.I wish there was a little more ammo, since there was JUST enough to kill everything in the map. 3/5

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cs99cjb

Unknown date

  
Not quite as monochromatic as the title suggests but pretty darned close. Anyway, it's Doom 2, so you expect everything to be brown, right? I was thinking it was a tad easy when I ran out of ammo - oops. Luckily I'm awesome so I mugged one of the myriad chaingunners. Slightly too expansive and plain, and what's with all the round-but-square pipes?! I'd have given 4 stars had they been round. Yes, I'm that shallow.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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