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Aftermath Oldschool Duel

   (10 reviews)
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About This File

A map pack containing 11 highly polished and thoroughly tested duel maps, made for the original "vanilla" doom2.exe.

This WAD strives to create an oldschool dueling experience while pushing the vanilla engine to its limit. The end result is a map pack that runs on any and all ports of DOOM II (including the original DOS doom2.exe), but looks and plays like something much more contemporary.

There should be something here for everybody to enjoy. That is to say, everyone should be able to find at least one map in this WAD that they like to duel on. There is quite a bit of visual and gameplay variety between all eleven of these maps.


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Guest

  
Good maps

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Guest

  
He shoots! He scores! What else can you expect, FM has been making good wads since the dawn of doom

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Guest

  
Ultra tight gameplay but some maps had little snag spots, overall it's good but not perfect, loved the tribute maps tho

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Marcaek

  
1 or 2 ok maps and a lot more bad ones. Some of the better maps are unoriginal "tributes" to popular maps like judas or ssl2.

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Guest

  
So detailed for a vanlla, very impressed.

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dg93

  
Very good duel wad!

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Doomkid

Unknown date

  
These maps are simply amazing. Uses some of FraGMarE's maps from "The Final Frag", another great DM pack from 1996, although these are much better modernised versions. This is a must play!!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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