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Mayhem Mansion

   (37 reviews)
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4 Screenshots

About This File

Trailer: youtu.be/khGBUUnrlgE

In early 2013, I watched a video of an obscure FPS game called "Exploding Lips", a game that pretty much made no sense and pretty much sucked. Yet for some reason I liked it anyways, so I decided to make something inspired by the game.

Mayhem Mansion, you explore a haunted mansion full of giant disembodied lips, TV with legs, angry books, and other things trying to kill you for no reason whatsoever, but don't worry because you have your trusty weaponry and magic!

The layout and path is similar to Exploding Lips, but with less backtracking and less "How the fuck was I suppose to figure that out?"-ness.

ENJOY.


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Guest

Unknown date

  
Fantastic. For some reason when I first got into modding I thought Jack101 was kind of...I dunno. But after Beyond Reality, Unhinged, and now this (I love Exploding Lips and the story behind it is utterly insane) really proves he is a darn good modder. 5 out of 5 - Bukkake Windmill. PS: Here's Marphy Black playing the original: watch?v=4svaEkFXcJI

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wildweasel

Unknown date

  
I wish more "joke wads" could be as entertaining as this one was.

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Guest

Unknown date

  
Liked VERY much!

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Guest

Unknown date

  
Enjoyed every moment of this one. Won't be everyone's cup of tea, obviously, but do give it a go if you enjoy some high quality weirdness in your Doom and don't mind puzzley gameplay.

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Darsycho

Unknown date

  
yay the link is broken, completely forgot about changing it. here it is: watch?v=N1YtpYJLH5g

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InfiniteTorture

Unknown date

  
This had me going for a long time, it was really fun.

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Guest

Unknown date

  
by far the weirdest wad I've ever played, wasnt my cup of tea, but some parts were pretty hilarious. 4/5 for amount of talent and time that went into this.

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Guest

Unknown date

  
Really well made!

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Guest

Unknown date

  
It's hard for me to criticize this since most of bad stuff (ugly badly animated sprites, poor visuals, irritating gameplay...) is by all accounts faithful to original Exploding Lips and Jack101 already proved that he is really talented mapper. But... this just isn't at all fun to play or nice to look at. I guess it could be kind of funny, in that weird 70's-80's stoner movie kind of way...

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Guest

Unknown date

  
There is certainly nothing else like this on these archives. Extremely flawed, often frustrating, often makes absolutely no sense. And, in case of this particular TC, that is not a bad thing.

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Guest

Unknown date

  
See, Terry Tards? It is possible to make a funny and enjoyable mod that doesn't involve loud noised and rape implications. If only you poor fucks were smart enough to realize that...

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Guest

Unknown date

  
Well, that was... unique, to say the least.

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kmxexii

Unknown date

  
This is really cool, but it could be so much more bizarre. Embrace the lips, Jack. You know you want to. Don't dream it - be it.

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Guest

Unknown date

  
Barf. This is an acid trip straight out of a third-world casino circa 1975. The walking TVs and reskinned Pinkies are, I am compelled to report, totally Elvis. Don't even get me started on the Rocky Horror Picture Show vibe caused by the damn lips and bizarro-world helicopters. There's also the HUD being a throwback to the computer games of the 1980s, and not in a good way. I mean, I'd rather have a Terry rapefest than this, and that's saying something.

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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