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Hello Kitty

   (9 reviews)
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2 Screenshots

About This File

Hello Kitty has created a nazi fortress and is harvesting nuke extract to produce a bomb to destroy the world.


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Guest

Unknown date

  
I wish every map was this cool.

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pcorf

Unknown date

  
Bit scrappy. But tough and challenging. You need to be perfect in order to beat this. Prepare to use your fists.

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Guest

Unknown date

  
Played this sort-of conversion / joke wad with zdoom @ UV. I won't rate the textures, it's not my thing, but others may find them interesting. But what I do care is: where is the gameplay? It's utterly simple, in terms as complexity, variety & difficulty. Kitty can be killed with the chainsaw without getting any damage because she stops firing. 2/5. BTW END_TITL is missing.

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Obsidian

Unknown date

  
A decidedly linear map comprised mostly of garish pink textures. The Hello Nazi textures were somewhat amusing, but the overall experience is pretty unexciting. 2 stars. - Obsidian

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chesse20

Unknown date

  
cool wad a little to hard with not enough hp and ammo

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HankTheLugiasBitch

Unknown date

  
A very minimalistic map that really puts your skills and rationality to the test. You also face off against one hell of an aggressive "Hello Kitty" kitty. If you are unsure of your skills, then don't play this. ~Hank

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Yuki Senmatsu

Unknown date

  
Wow. Not bad. I'd give it a 3/5. A couple of tips, add more detailing, more health and ammo. overall, I liked it.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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