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   (30 reviews)
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JustABroccoli562

  
SIEG HEIL! SIEG HEIL! SIEG HEIL! Lol 6/5 for using resident evil 4 regenerator music

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Guest

  
to the guy below all I say is GO frick yourself!

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Avoozl

  
0 stars for great justice.

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Guest

  
The comment below "it gave my brother nightmares. But not me" made me lol so 4 stars. Its kinda unique in a weird way, anyway. Not a terry wad.

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Guest

  
Okay, so this is one weird ass wad, okay guys? I mean the design is really weird. But this does have some interesting aspects to it. And it gave my brother nightmares, but not me. I had to think this wad through a little bit. It one hella wad thou

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Guest

Unknown date

  
I'll follow the good advice of not downloading.

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Doomkid

Unknown date

  
As usual, the type of thing you'd expect from a user named "Mmm, brother!". Aside from the (intentional?) bleeding sectors, the idea of eerie noise in texturing in Doom isn't bad at all, but the lack of anything to do makes this very pointless. Also, courage the cowardly dog.

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Guest

Unknown date

  
avoid its crap like all terrywads and people who follow in that moron's footsteps

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Guest

Unknown date

  
It's not a terrywad because there's no assrape threats. In fact, this wad is actually pretty scary. -Randumb

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Guest

Unknown date

  
Very poor. I wasted 15 seconds of my life on this rubbish.

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Guest

Unknown date

  
I like this one. Very avant-garde. The sound effects are pretty sweet, as is the non-linear, almost dreamlike experience. If the one-hit kill Terry-style monsters are too much for you, then play in Skulltag in Multiplayer Deathmatch mode solo and tour the place. About the dying alone and afraid bit at the end, don't let that send you into despair. Live life to the fullest; you'll be able to accept the end when the time comes, m'kay?

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Guest

Unknown date

  
Bad mapping Most enemies kill you instantly Weird as hell

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Obsidian

Unknown date

  
Not a Terrywad, but is pretty damn close. It seems to be some sort of shockwad that uses somewhat creepy pictures as enemies, but it doesn't seem to contain any screamers. Play it if you want. - Obsidian

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Guest

Unknown date

  
Best wad ever! Played for days!

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Guest

Unknown date

  
weird and interesting idea, but very poor work

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xnv

Unknown date

  
Ahhhh, what a horrible trollwad. Bonus antipoints for not change player textures. But yeah, static was nice.

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Guest

Unknown date

  
Very weird.

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Guest

Unknown date

  
To the guy 2 reviews above me: Fuck off you pseudo-intellectual faggot. You have no idea what you're talking about. Other than that little queer going off up there this is an average wad.

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Guest

Unknown date

  
^^ Woah woah woah, calm down there Dr.Phil. Find a shoulder to cry on, the real men have work to do. Pretty cool texturing, decent ideas, not enough cowbell. 2/5

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Guest

Unknown date

  
Wow this is a freaky wad but similar to terry's wads.

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Guest

Unknown date

  
The ending text that shows when you spontaneously exit the level tells some of the most negative lies ever in the history of the world, with the exception of the positive carpe diem. Nobody dies all alone and afraid, and becomes nothing for eternity. This fuckwit who created this wad, and came up with those lies deserves misery and torture. DO NOT believe in what the fucking ending text says. Live your lives in happiness and leave this wad behind.

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MCFreak211

Unknown date

  
Not a terry wad, doesn't have any bootyscrumoso dick jokes, only it brings rubbish and nightmares if you play it. Also reviewed it if you wanna see. (http://www.youtube. com/watch?v=667pX-wK M20) Still a great nightmare wad.

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Guest

Unknown date

  
It's....interesting.

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  • File Reviews

    • By top10epicfails · Posted
      this wad SAVED MY MARRIAGE. 3/5
    • By finnaboing · Posted
      LOCAL DINGUS PLAYS EVERY SINGLE DOOMER BOARDS PROJECT PART 2: CIRCLE OF CAINA SP   (if you don't know what the Doomer Boards Projects are, here's the Doom Wiki article on them)   The next installment of the Doomer Boards Projects, April 2018's Circle of Caina SP, helmed once again by 40oz, is a notable step up from its predecessor. Inspired by FraGMarE's "icy deathmatch map" of the same name (y'know, minus the "SP"), it's a set of eight levels based around a wintry theme and it single-handedly got me excited for the rest of this series.   First and foremost, this WAD looks incredible. Every arena feels very distinct from the last - none of these fights blend in with one another and they're all the better for it. 40oz chose an amazing resource pack for that month, with the textures being perfectly suited for the cold, jagged landscapes. Normally, I either wouldn't notice the blockiness of the terrain because I'm so used to it in Doom or I'd dock points for it, but here, it works so well with the vibes of each map that I honestly love it. I'm already partial to ice/snow levels in video games for a ton of reasons, so this WAD going all in with the lighting and icy aesthetics makes me so happy. The music choices are also perfect (other than Hell Revealed MAP16's MIDI for "Cold Shoulder" for some reason but it's not that out-of-place), with a lineup of classic MIDIs that also happen to evoke that chilly feeling.   That's not to say it's all style and no substance, though - even if the fights do feel like they have a less intense bite overall than MoM, there are a lot more tricky "gotcha!" moments here that really keep you on your toes for longer. Each new arena feels dynamic and well thought-out (even the random pop-up monsters in MAP08 that feel a bit forced in but still work somehow even though you got a free BFG (the only BFG in the set, if I'm not mistaken) in the first room and plenty of cells along the way so it doesn't even really matter but whatever). The whole WAD flows super well, too, and lends itself very well to marathon sessions. Each map has a degree of momentum that keeps everything moving at an enjoyable pace.   I found the ammo balance to be a lot more generous than Monuments of Mars for this one too. I don't know if I'd necessarily say that means this WAD is "easier," but it feels a lot more beginner-friendly (as in, me. that's me. I'm beginner) and makes fights feel a lot fairer. Outside of MAP07, "Below Zero," being WAY harder than every other map in the set (and almost every map in DBP1, for that matter), the difficulty stays pretty consistent throughout. MAP01 starts out really simple and minimalistic, MAP08 is a bit of mini-slaughter, you know, the usual.   For me, the show-stealer is MAP05, "Frosty Cream Glade." It is maybe one of the greatest Doom maps I've ever played. It doesn't look like much when you first see it, but the way everything is so interconnected and how clever yet simple the encounters are and how pretty the visuals are and how the nonlinearity of the map lets you tackle the encounters in almost any order you want so it feels a lot more personalized and how the map's layout means that part of the puzzle is figuring out how to get where you want to go and the indirect signposting is so well-done that you're probably guaranteed to find it but it still feels satisfying AAAAAAAAA I love this map it's so good. If there's one's map you need to play from this set, it's "Frosty Cream Glade." The AUDACITY of supercupcaketactics to use the MIDI from Scythe 2 MAP21 and somehow completely justify its placement is something I aspire to.   This WAD's far from perfect - 40oz's maps can be underwhelming, some of the levels' freeform nature greatly hurt their pacing ("Cold Shoulder"), they take FOREVER to give you a rocket launcher (you don't get one until MAP04, that's annoying), MAP04 and MAP08 use the exact same MIDI which is really jarring when you play MAP08 for the first time, and for whatever reason MAP05's exit is tagged as a secret even though it's not hidden at all and is required - but I'm getting nitpicky. Circle of Caina SP is a fantastic set of levels from some highly talented people working with a theme that I'm already a huge fan of. Definitely a WAD to check out if you've got a few hours to spare.   OVERALL RATING: 8/10 FAVORITE MAP: MAP05 - "Frosty Cream Glade" (by supercupcaketactics) LEAST FAVORITE MAP: MAP03 - "Some Other Circle" (by 40oz) (it's not terrible by any means but it feels kinda meh compared to the other maps) HARDEST MAP (for me at least): MAP07 - "Below Zero" (by 40oz) MAP YOU SHOULD PLAY FIRST IF YOU WANT A SAMPLER: MAP01 - "The Chill Before The Thrill" (by noisyvelvet)
    • By BoxY · Posted
      Horribly glitchy and impossible to see or do anything in the game. Literally every single texture is glitched out, only thing that works normally is the shooting sounds. 5/5
    • By Shaii · Posted
      I wanted to try this mod because everyone said it was really good and it won an award, but it must have been corrupted during the upload because it is literally unplayable. Horribly glitchy and impossible to see or do anything in the game. Literally every single texture is glitched out, only thing that works normally is the shooting sounds. Are people rating this 5 and calling it art as a joke or something? If so, I don't get it. :/
    • By Kuma · Posted
      Everyone has a doom game they remember with wistful nostalgia as their first wad. For most, it's Doom II, Doom 1, or for some, Final Doom.

      JPCP is mine, and five years after first finding it I've published my own wad and am working on two more.   Thank you.
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