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LaboUAC

   (7 reviews)
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7 Screenshots

About This File

one level for zdoom gzdoom many 3d floors


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Guest

Unknown date

  
No way that ZDoom runs this @ i7-2600, but GZDoom does fine. Fancy amount of details: 4/5. Architecture / map layout: rectangular, often simple & repetitive: 3/5. Gameplay @ UV: bigger / faster monsters need bigger weapons, so 1/5 - sorry but this just doesn't work, it can but it's boring. Overall: as-is 2/5 because of the gameplay, but with balanced monster/weapons placement and less rectangularity potentially 4/5.

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cs99cjb

Unknown date

  
Frame rate is too low to be playable and there are too many repetitive design elements for my taste. Sorry. It's not actually especially detailed but somehow it kills the performance of ZDoom.

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Guest

Unknown date

  
Very nice map, good layout and detail. The sound effects set it off very nicely. Good effort.

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Guest

Unknown date

  
Runs like crap. Way too detailed.

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Guest

Unknown date

  
Really nice, very hard. Runs alright on decent comp, nice detail.

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Doomkid

Unknown date

  
This looks very cool and I'd love to play it, but as stated, it just lags way too much. I'll give it 3 for the effort alone, next time make a map people will be able to play, rather than just admire from a distance ;)

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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