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It was a dark and stormy night...

   (12 reviews)
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About This File

This is a 1 map replacement for MAP14 of Final Doom: TNT Evilution. This map is intended to be like a 90's level (with weird scenarios, toilets, somewhat random themes and easy difficulty)

Story: "It was a dark and stormy night (Without the storm of course because I cannot make that in the Doom engine).

You were scouting the distant corners of the distant planet known as Reaver, the planet is a massively industrious and heavily mined rocky wasteland, the owner of the VPR67 mining corporation (Mistress Vermia, a wicked bitch) own a mansion on the rocky mess of a planet to provide close control over its industry.

You picked up a distress call from the mansion, turns out that a personal mission of Vermia was to mine through her basement to find the source of a mysterious droning sound...

What she dug into was a portal to a hostile haven, her own little slice of hell.

Within minutes, her entire mansion and personnel were transformed into haunted husks...

Vermia was torn to shreds by her own security but Reaver brings in the UAC absolute fuck loads of profit, this must be why they sent scouting, to find out what happened to their pockets.

Get into that excavation, enter the portal and then lock it down.

Good luck soldier."

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very nice tnt-ish map....

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Unknown date

the music did a relaxing vibe for me. or was the intention spooky? now the question is answered what the monsters do in their freetime :)

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Unknown date

Good scrappy TNT map. Dark, Linear, challenging. A good old blast worth the download.

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Unknown date

Liked much!

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Unknown date

Fun classic blast that isn't too hard and feels like "home" to any TNT fan.

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Unknown date

Wow that was a pretty challenging map and it took me a while, but I beat it haha. 5/5

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.