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Advanced Allies

   (5 reviews)
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1 Screenshot

About This File

I've seen a lot of allies doom wads out there but this one is unique, the allies are almost like bots: They can pickup objects, they can use differents weapons and much more. These bots are "Vanilla Doom" style so don't expect them to jump, duck or swiming.


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Guest

  
Yes now i can put a lot of these things in teh map! -TANKboy ps 9+9 oh boy!

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Guest

Unknown date

  
I am impressed! The allies were actually being able to pick up items wich means that they can heal themselves and they are switching weapons instead of just one. Keep up the good work! :)

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mallo

Unknown date

  
Well, this is nice... But the bots need a better AI, so they won't just run around insanely

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Guest

Unknown date

  
3 marine sprites with different colors which can basically shoot and nothing else.

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  • File Reviews

    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
    • By CaptainResident · Posted
      This was great. Great joke wad and a great Terry trap collection. Instead of the generic "Oh it's a well made map at first then BOOM" it's actually a well-made megawad that simply has them as little traps that can be avoided. It's able to be completed, seriously. That's new. I especially love the final boss and highly suggest using a cheat against him. Trust me, do it, it'll be worth it.
    • By defiatron · Posted
      This wad is fucking legendary.
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