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Into The Code

   (18 reviews)
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5 Screenshots

About This File

6 vanilla-compatible maps for Doom 2 made using the stock textures.


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Misty

  

Well, this mapset was enjoyable for me. I know, everyone has different tastes, but this one has nice vanilla tricks and main gameplay made think about some routes to not get killed instantly. In other words, I say it was challenging experience. In texture and detailing case, it could be better, but I won't complain for that. 

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pcorf

Unknown date

  
Small fun maps. Scrappy, Linear. Not the best architecture but the focus is on gameplay. Read the above reviews.

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meapineapple

Unknown date

  
I rather enjoyed it!

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Zalewa

Unknown date

  
Blocky, gimmicky, boring detail, poor gameplay, final level is a very difficult monster invasion in a tiny room while the bossbrain gets slowly crushed.

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NuMetalManiak

Unknown date

  
a lot of cheap tricks but cool gameplay. Map03 was weird.

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Guest

Unknown date

  
Meh

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Guest

Unknown date

  
Played @ UV. From map02 the monotonous textures started to get boring. Way too rectangular. Map03: simple architecture, numerous fantasy-less monster popups. I stopped playing map04 when at 4:28 the first monster had to appear. Overall: poor architecture, hopeless gameplay. One (1!) armor bonus is not worth a secret. 1/5 for playability, 2/5 for the efford. BTW 4/5? Sorry, there are thousands of pwads arguably way better than this one - and still not 4/5.

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Guest

Unknown date

  
No freelook, avoid this one.

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_bruce_

Unknown date

  
Not my thing, but well made and pretty creative.

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Guest

Unknown date

  
Quite cool, but I believe I cannot finish for some reason. ~3/5 for the coolness

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Guest

Unknown date

  
map04 was boring and map03 was a major difficulty spike.

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lupinx-Kassman

Unknown date

  
Was cool playing through this. Architecture was usually pretty blocky, but it fit the computer innards motif, and the maps were fun to navigate. The computer virus story was a nice touch, and the ending text-scrawl gave me a chuckle.

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Doomkid

Unknown date

  
Very fun wad with neat vanilla engine tricks put to use. Quality as usual from Obsidian

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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