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Lukasxd's 512X512 Maps

   (9 reviews)
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4 Screenshots

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Four maps in semi-512x512 format and different environments


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Zalewa

Unknown date

  
Maps are well detailed, but the whole thing ends too quickly to be really enjoyable. In the end, I don't like this kind of gimmick WADs.

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Walter confetti

Unknown date

  
extremly short nice package

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Guest

Unknown date

  
Very small, very cramped, poor monster placement @ UV, f.e. Arch-Vile in corner with blocking line, inescapable pits, etcetera. Technical problems, f.e. MAP03: sector 143 shows HOM during lowering. Linedef 599 has sectors flipped forcing sectors 98 & 101 unclosed; why? Between many more: texture patch BIGDOOR7, patch #1 has X-offset 65531 which is outside 0.127. Overall: no idea what author tries to gain, so 1/5 for the efford. Please before uploading: at least auto-check it (f.e. DoomBuilder2: F4).

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Yuki Senmatsu

Unknown date

  
Neat. Very well done.

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Guest

Unknown date

  
I liked it. very small, but fun. 4/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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