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Little Evil.

   (11 reviews)
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4 Screenshots

About This File

A little map, with urban and sewer textures, nothing new.


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Memfis

Unknown date

  
It's full of zdoomisms so playing in vanilla\prboom will result in sectors jumping all over the place, and then you'll stumble upon a shootable switch that seems impossible to activate without mouselook. The map looks nice, with a cool night city sky, accurate clean design and some really cute ideas (love the "O" that you have to shoot!). It's so damn cramped though, it's almost a 1024x1024 map in fact. But you might find it worth spending 5 minutes on.

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Guest

Unknown date

  
Very short and unusual map. Mostly extremely cramped. Textures scream for attention, and the sky makes it even worse (ADHD? ;)). Fights are, err, well: almost absent. And the final 'battle' is boring. Verdict: as an experiment: 3/5; gameplay: 1/5, so pick your choice. Note #1: has some texture misalignments. Note #2: 'O' can be done without mouse look if the sergeant stands at the right position :-)

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Guest

Unknown date

  
tiny tiny map

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cs99cjb

Unknown date

  
Innovative use of familiar textures. I haven't seen this style before. Lots of squeezing into tight spaces and pushing switches. Unfortunately unlike a previous reviewer, I hated the "O" you must shoot. I got stuck and used IDCLIP before I managed to work out what to do. I'd have given it 4 stars for interesting locations but it's far too easy (I expected a serious fight after getting the megasphere and blue armour), texture alignment is inexplicably patchy, and doortracks are pegged.

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Guest

Unknown date

  
It's not bad, but, not great. Took me only about 5 minutes, sadly. The textures are a wee bit offsetting, and patchy, but not terrible. 3-5 - K12

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Guest

Unknown date

  
fun little map. enjoyed the tight-spaced fights. really short though. 4/5

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Guest

Unknown date

  
It was a cutie pie little map.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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