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Valletta's Doom Nightmare

   (16 reviews)
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About This File

One day someone named Valletta was playing horror games all the time, 3 hours later, he was tired to play all these games, so he went to bed, sleeping on his comfortable bed, during at 1:50 PM, he started dreaming, a really strange, weirdest, crappiest, heckiest and shitty dream, all it had started as weird people walking around the streets, then several weird creatures appear and start fuckin up the world, the everything got bizzarre, aswell this ain't very good, Valletta has to try escaping the dream, but where he will end his dream?


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This, This right there, It's why i hate Terry Wads, The people who does it, Are stupid, It was been crappy all the freaking time!

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Guest

  
Still sux,elaborate terrywad or not.

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Guest

  
Garbage

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Guest

Unknown date

  
I didn't know wads could fart and smell this raunchy.

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Guest

Unknown date

  
played it from start to finish. loved it. you should have playtested a bit more though, because you cant get past map03 unless you play it multiplayer/offline skirmish.

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Unknown date

  
Stopped on MAP03, which has no player start. I gave all terrywads a chance, but this is unintentionally bad and you should feel bad.

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Bloodshedder

Unknown date

  
a more elaborate terrywad than those of late

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Guest

Unknown date

  
The gameplay was boring, the levels were uninterestingly designed, and it was funny... for about 5 seconds. This is not a terrywad, terrywads are much better than this. To summarize this wad: You enter a STARTAN room, fight intentionally badly drawn enemies which might get a chuckle or two. Until you realise you only have a shitty pistol, which is boring to use. And this goes on for a long time. Then you fight the bosses which are random pictures which shoot an uninteresting attack.

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Unknown date

  
why do people create this crap

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Guest

Unknown date

  
best wad ever made

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Guest

Unknown date

  
This wad disturbs me on a deep, intimate level. It feels like a bad fever dream or LSD trip that's about terry. By map 12, I was summoning monsters from the original game to remind myself of what I was actually doing. If the wad doesn't disturb you or make you laugh however, it will bore you. I give it one star for being the only wad I've played that actually got a physical reaction out of me.

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Guest

Unknown date

  
To call this a Terrywad is an insult to Terrywads. It's just boring.

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Guest

Unknown date

  
Too bad to be an actual wad but also too good to be an actual terrywad.

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  • File Reviews

    • By Gottfried · Posted
      Imagine whole WAD like this :o Very nice, I loved the layout, how they used virtually all options doom offer for floored levels, event triggers, lightning, new monsters (especially phasing ones) and even freeze gun. 9.5/10.
    • By Argenteo · Posted
      Short and sweet fun map from one of the authors of the Serenity Trilogy. Love the starting room. Cute midi.
    • By Ofisil · Posted
      A fantastic, single-level wad. Levels that last quite long, or have more than 200 enemies are usually a no-no for me, but Total Control manages to remain interesting throughout, keeping u on your toes with limited ammo (initially) and even less health items, in a map that's full of hitscanners, and plenty of darkness. The atmosphere is top notch and goes hand to hand with the D64 SFX. The detailing is fantastic (tekbase lovers will love what's in store), but isn't the focus. The gameplay is, which is basically some great, survival-style Doom fun.   Plus, great use of limited spaces, that rarely feel unfair, and very good use of enemies that are usually handled in a very bad way (Revs, and Chainguys). Minus one star for the simple reason that it kind of overstays its welcome, and sort of becomes predictable after exploring more than - the quite large - 50% of the map.
    • By Gottfried · Posted
      At the beginning, it goes by nice curve, later on, though, it feels twice as restart - after 2-3 maps that can be actually done wholly just using chainsaw quickly comes run-through-only map 24 (unless you are Doom god, you will not get 100% kills no matter how much you utilize infighting, which is huge shame for otherwise maybe the most beautiful map of the pack. To me it feels like author took maybe hundreds of hours of hard work and then trashed it straight into the bin). Overall, I must praise rather detailed designed of maps - there are lot of nice small features and you feel that authors put really lot of work and thoughts into most of them. Nice escalation to ending to it, nothing too crazy combat-wise, but well-done balance, I loves dark demon caves for instance..
      Overall, rather enjoyable WAD, but would play second time maybe few levels.
    • By NaMcOJR · Posted
      I have really enjoyed playing MOTM, it features very nice traps, with a good difficulty level and great graphics/environment. Well placed ammo which makes it balanced against some harder fights. Overall very well done.
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