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Whitemare 2

   (44 reviews)
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10 Screenshots

About This File

Megawad, based on the results of a four speedmapping contests, held on www.iddqd.ru in 2013, with such themes, as winter, thaw, precipices, and ancient civilizations. Maps were finalized some time later (some - very significantly), and several maps were built from scratch. This megawad tells us the fate of the Marine, who was going to celebrate the New Year. Suddenly, however, the monsters changed seasons' offset, and as a result - they stole the winter. We have to go through the mountains, castles and underground crypts, visit the flooded city, a lonely island and even visit the hell's edge before it will be possible to restore the normal course of the seasons. But monsters were prepared for that as well - and with the return of winter, they prepared some unpleasant surprises...


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Guest

  
The strongest point of this wad is that the levels have great architecture, and for the first 15 levels or so, the gameplay is mostly balanced, but unfortunately the second half of the wad becomes uneven/unbalanced and too slaughter-orientated for it's own good. Why do so many wads continue to go this route nowadays?? 3 stars. -TRRobin.

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Guest

  
Map20 made me suffer a lot! i love that. GJ guys

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killer2

  
Some really good fun and detailed maps but Gloominarch's Shit drags it down a star for me. That map is so utterly frustrating, stupid and idiotic and LONG that it felt more like a chore to play.I couldn't even finish it!How the heck are you supposed to stay on the platform for 2-3 minutes it takes for the shitty pillars to rise with monsters teleporting from FUCKING EVERYWHERE?!The only good things about it were the music and the starting area before the fight with Shittynarch/RANT Anyways, solid set 4/5

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Guest

  
When maps in this magawad are good, they are really good. Floating World is a map EVERYONE should experience! Shadowman's efforts are also pretty good, and there are a few good efforts from lesser known or newbie mappers. However, when they are bad - they are really really bad. Map 11 had me almost quitting, and then you have stuff like map 20 - gigantic, visually impressive monster of a map... that is unfortunately not designed or balanced for current day human beings.

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Guest

  
Just replayed it again. I still like it. I would highly recommend this wad.

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damned

  
There are some nice maps, but overall it is average mapset. Most of maps are based on speedmapping sessions. It means there aren't many interesting ideas and these maps are quite forgettable. There are some highlights and I really like the music in this mapset, but it can't bring the score higher than 3.5/5 - Damned

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Guest

Unknown date

  
This was a shitload of fun. I like it very much.

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Zahid

Unknown date

  
Better than first some maps are simply legendary like map 15...5/5

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NuMetalManiak

Unknown date

  
a totally fun mapset from many of my favorite Russian authors. Happy New Year 2014.

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Guest

Unknown date

  
Looks better, plays better (overall) and delivers a more thorough asskicking than you'd ever expect from the description. Downloaded without too many expectations and boy was i surprised! Don't be put off by the first few, mostly lame maps, there's some pure gold ahead. Loving the whole 'russian' feel of the atmosphere. Also boasts one of the best soundtracks i've ever heard in a DooM wad... Would be 5/5 if not for awkward, annoying gameplay in some of the maps... 4.5/5

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Guest

Unknown date

  
Stalin would be proud 5/5

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Guest

Unknown date

  
This wad is realy bad, I mean it.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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