Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Medieval Castle (release 5)

   (6 reviews)
Sign in to follow this  

Guest

About This File

Yet another medieval/castle type level. Quite a small level, which started as an experiment to show off my new flaming torch graphics. You must infiltrate the castle (which is obviously infested with monsters), and escape using the boat in the boathouse at the rear. Note that due to restrictions in Doom (rather than my imagination!), not all the castle may be explored. In other words, not all doors may be opened. As usual with my WADs, Ultra-violence is pretty tough going, and only recommended for veterans. Deathmatch was tested with 2 players (lots of sniping). Cooperative play is untested. This file was originally distributed (via my web site) as CASTLE.WAD but later renamed to avoid conflicting with another file in the idgames archive. It is NOT related to the deathmatch map named CASTLE3.WAD.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

dg93

Unknown date

  
Pretty fun 4/5

Share this review


Link to review
Guest

Unknown date

  
Quite short map. Architecture: simple, just a very small castle, nothing special. Monster placement is not very good. Secrets are not worth the name. Gameplay: not really fun, and absolutely no challenge @ UV. Sorry, I just didn't like it in almost any aspect: 2/5.

Share this review


Link to review
Guest

Unknown date

  
a short ok map with a cute ending 3.5/5

Share this review


Link to review
Guest

Unknown date

  
Short, decent lighting, and alright design. Not very bad enemy placement, but not great. I did get a bit of a laugh at the Baron's placement, simply because I ran past him and was killed a few seconds later. Overall, not bad. The length could have been better, but, it was fine, none-the-less. 3-5 - K12

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
×