Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Space Base

   (3 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

A pretty average (not to mention   small) WAD, except for the starting area. I think the start is astoundingly original, but then, I made it. (If you want to know more, play the WAD!)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Zalewa

Unknown date

  
Well, this one is actually slightly enjoyable. 34 monsters, can be beaten in under 4 minutes, but it provides some fun. You shouldn't expect quality level of Doom 1, Episode 1, but it's also not completely horrible.

Share this review


Link to review
cs99cjb

Unknown date

  
Ridiculously thick doors everywhere. Little care taken over texture alignment, although not awful. There are a couple of good ideas but it feels like a mash-up of unrelated styles within a very small map. The main problem is that it is far too easy for me, even on UV. Disclaimer: my brother designed this map.

Share this review


Link to review
Guest

Unknown date

  
Not very much to go on, in this one. You simply get two keys, walk back to the start, and fight a group of enemies, hit the switch, end of WAD. Not great, but the design was actually pretty nice. 3-5 - K12

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×