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Marbles

   (9 reviews)

Guest

3 Screenshots

About This File

Short and sweet map with a hellish setting.


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mun

  

A short level, but very nice. Has a rather distinct texturing scheme which makes it stand out from other marble-orientated maps. The lighting is also good and smooth. The encounters have some tough moments, but overall manageable.

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Zahid

  
Short and fun...Most Admirable element here in my opinion is monster placement...bit easy but Decent overall...

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Zalewa

Unknown date

  
Short but fun. Nice connectivity. Visually pleasing. Good and varied gameplay.

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Guest

Unknown date

  
Fun... save for the damaging blood. ;)

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xnv

Unknown date

  
Strong map with nice looking (but repetetive in general, see title) level design and some poor texture alignment in a few places. Difficulty is pretty balanced and gameplay is fast (though a little confusing) so map can be completed under 15 minutes (or under default MAP01 par if you wish). 4/5 for effort but if you're looking for something special - it's not.

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Kapanyo

Unknown date

  
An impressive and good looking level that isn't overly hard or stupidly easy either. My only gripe are the sewer brick texture - I just don't think it fits, but hey, that's my opinion - and alsoWHY DOES THE BLOOD DAMAGE!? Yes, I'm aware that ID designed levels with damaging blood too, but... yeah.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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