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This Space Intentionally Left Blank

   (8 reviews)
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4 Screenshots

About This File

More an experiment than anything else, it's a small map with intentionally strange elements.


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goldsteed

Unknown date

  
this was the shittiest joke i have ever seen

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xnv

Unknown date

  
There is one word for this: annoying. You're in cramped space with RL fighting horde of pinkies, spectors and revenants. Concept (basing map around letters) is dull and works only in very specific cases. And SPOILERS ahead, there is one gimmick. After you've collected red key and haven't found any switch activated by it you're likely to look at automap. And there it's, red linedef (in GZDooM, at least). Turns out exit was available all along, so you can finish map in 5 seconds. 2/5 for that gimmick.

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mrthejoshmon

Unknown date

  
I wouldn't call it strange. I would call it 90's style.

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Walter confetti

Unknown date

  
pure, diabolical genius!

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Guest

Unknown date

  
If you're into battling a bunch of spectors and lost souls armed with only a rocket launcher, then this might be for you. Level design is about as flat as it gets (i.e. Wolfenstein). This might be ok as part of a larger level, but gameplay is lacking. Watermark this one "DRAFT".

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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