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MAYhem 2013

   (16 reviews)
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17 Screenshots

About This File

In response to it's wildly ignored predecessor, MAYhem 2013 is a collection of maps all made in the month of May. This time we were given the limitation of using only 2 monster types per map. Also we beat our previous streak of procrastination by 4 months! Count 'em.

Le Maplist!

01 - Unit 731 By Magnusblitz

02 - From the Sky By Scypek2

03 - Shooting with Imps By Joe-ilya

04 - Orange Night By Katamori

05 - Eternity's Hatred By Obsidian

06 - Pool of the Spiders By Walter Confalonieri

07 - Casing Lake By ArmouredBlood

08 - The Demon Rush By Melon

09 - Leviathan By Dobu Gabu Maru

10 - Onyx By Ribbiks

11 - The Stone Spinneret By Dobu Gabu Maru


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Guest

Unknown date

  
a strange wad - in a good way

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Guest

Unknown date

  
Played this with Brutal Doom Sperglord edition. Interestin WAD but too much switch pulling, not heavy enough on the good gameplay department. I gave up after Orange Night. - The big Robb

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Guest

Unknown date

  
Try playing wads without Brutal Doom. Trust me. You'll live. That or just stop playing Doom if you can't even bring yourself to try vanilla or at least a different gameplay mod. In any event, I really liked this set of maps and found the second half of the mapset to be the most fun, though that could be because I love slaughterWAD's. Melon's map in particular was entertaining. Five Stars from me.

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xnv

Unknown date

  
Outstanding set of maps with: beautiful design (mostly); nice and clever ideas; fun gameplay. Only two major complaints is about MAP10 which is impossible and pushed me to using godmode. Maybe I missed something but you couldn't move because of overwhelming number of monsters. WAD is rather short and will take 2 hours to complete but is totally worth it. Damn you, 512 char limit. 5/5.

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Guest

Unknown date

  
maybe too hard

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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