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Flay the Obscene - Reversed

   (18 reviews)
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About This File

This map is a revamp of the original Flay the Obscene, which was released in 1999. As a 15 year anniversary celebration of the map -which was the first big noticeable release from me- I have decided to dust it off and dress it up.

I could have called it "Flay the Obscene 4", since I considder it to be a fourth entry in the series, as it plays, and looks, quite different from the original one. This is mostly because it is played backwards, but also because there are new areas added to it, and a ton of updates in both terms of gameplay and architecture! But I have left out the "4" from the title but kept it in the filename as I want to emphasize the fact, that it is "simply" the first entry, which has been reversed. But why even considder the "4" then? Because, I think I want to create a fifth entry that sees the player tackle his homeworld, which has been... erhm, on second thought, we'd better leave that part out ;)

Since the map has been reversed, you will probably find the old start area of the map, which is now the end, somewhat cramped. There was a challenge to make that interesting, so instead of having the level end with an empty intro level - which has btw been merged into the main level - you will get to fight in that one too in order to give the entire level an interesting end. Confusing I know, so don't spend too long thinking about it. Just go and kick some ass and have some fun! :)

PS: !Minor spoiler! I guess you can avoid the final fight and just head for the exit. But can you really live with the shame of being a coward?


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doomedwarrior1981

  
beautiful but really damn hard especially the battle with the cyberdemon also had to clip to get to the second part of the map which is where the cyberdemon is I saw where the door had opened but couldn't get to it and since jumping had been disabled I wasn't able to jump over there. Overall this was fun though

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Guest

Unknown date

  
Love this map

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Guest

Unknown date

  
Ignore the other comment saying that this is a Terrywad cause it aint, its a good and fun level, with fitting music, play in UV if you like a challenge, 4/5 -Archy-

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Guest

Unknown date

  
Fantastic level by Chris Hansen, a master of old-school mapping. Great detail and texture usage without being obstructive or hindering gameplay, good re-use of space, good flow, great battles and traps, and a lot of original ideas put to good use here. If you like high-quality DOOM pwads, you'll want to check this one out. 5 stars!

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Guest

Unknown date

  
The problem is with Brutal Doom, not the map. Don't give the map a bad rating because you used a mod that cocks up the gameplay. In any event, it's a Chris Hansen map and it's based on a Doomworld Top 100 wad he did so this is legendary, mint quality stuff. Download it now.

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Guest

Unknown date

  
Actually Flay The Obscene DID NOT get in the top 100 (/10years) as he wasn't as careful with the overall balance in the original Flay maps, despite plenty of great architecture. OTOH this is definitely the best Flay map he made even if it isn't entirely new and not quite as extensive as Flay 3 was. I think he's become a bit more consistent with gameplay since the original Flay maps (some of his older stuff like CH Retro DOES play very well, but others are iffy).

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scifista42

Unknown date

  
Impressive design and gameplay fits together really well here. Tenseful and atmospheric at parts, but flowing like the Doom we like, and appropriately challenging for an enjoyable game. That's why I give 5 stars.

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Guest

Unknown date

  
Quote: "it's based on a Doomworld Top 100 wad he did -->so this is legendary

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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