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Level One

   (6 reviews)
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3 Screenshots

About This File

REQUIRES CC4-TEX. Short (15 minutes) map in classic tech-base style. Not tested with ZDoom.

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Unknown date

Mixed bag. Author does show technical skills, but map layout, ambiance, and for all: gameplay (UV) are imho quite boring. Then when me & mr. Cybie were alone in the room with the center of the 3D path, he got attracted to a pillar (tried to shoot it down) and ignored me completely... Then I lost my interest and stopped playing. So as-is: 1 + 1 for the efford = 2/5. BTW didn't know this was technically possible.

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Unknown date

A nice map to play through. Lacks a bit in detail and the scripted fight sequence broke on me regardless of what I did, but other than that this was enjoyable. Leaning on a 3.5/5 here so I award you 4 stars for this one

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.