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The Sinister Courtyard (Beta Verson)

   (5 reviews)
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About This File

This is a courtyard in a castle. It's not one you would want to visit. :-)

Although designed for single player, this level does allow multiple players.

This level is still under construction, but I just wanted to get feedback from Heretic fans on whether or not I'm heading in the right direction with this thing. Feel free to comment and make suggestions for improvement. Good luck! You'll need it!


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printz

  
Just a small level full of monsters with you running for the supply. Very short

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Unknown date

  
Seeing the texture, monster and item placement, this is more a 'test' map than a single player or multiplayer map... 1/5. ~Naan

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Unknown date

  
Nothing great here. The level's pretty small and insubstantial, with some errors like mismarked/unmarked key doors and glitched texturing on the scrolling water. The creature/item balance is a bit messed up as well. It's passable on skill 3 but on skill 4 seems more or less unplayable (or at least, not enjoyable unless you like playing staff-poke with a mass of angry monsters.)

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Unknown date

  
I would rate it higher if I had some weapons at beggining... 2/5 ~Shooter PK411~

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Unknown date

  
Wow - what a bruiser! This is all tripe, with no redeeming features. He can't even get the right coloured "baubles" outside the green door (it has blue ones instead). Terrible!

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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