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Countdown to Extinction

   (44 reviews)
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11 Screenshots

About This File

32 maps for vanilla Doom, each one made in one hour over a period of 3 weeks. Bear in mind that all of these maps were designed for pistol start, so be prepared for a rough ride on continuous play.


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Guest

Unknown date

  
next time take 3 month for larger map and you will get 5 stars! this wad rocks : 4/5

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Guest

Unknown date

  
Some maps were too hard. Fucking monsters killing me over and over! This isn't fun. I really tried to like this wad. I really did try. Sorry but 0*

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Reisal

Unknown date

  
This was really fun to play through with the exception of Steel Trap (MAP18). Small levels with good amount of action alongside puzzles.

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Guest

Unknown date

  
IMO some of the maps were too difficult and I spent half of my time with 50 or less health. Not very well balanced, which made me angry on some levels since I had to spam quicksave to get past certain levels with less than 10 health. Because of this, I give 2 stars out of 5. Could have been better if you didn't put so many traps that force the player to lose so much health and probably if you put more medkits and weapons/ammo in beginning!

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SleepyVelvet

Unknown date

  
I was gonna give only 4 stars because no difficulty settings and only decent visuals. But I decided to give it 5 stars anyways. The build time is impressive for the quality of game-play and thought put into the project. Lots of good short gimmick maps.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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